This utility monitors a specified directory for file changes and automatically sorts newly created files into corresponding folders based on their file extensions. It is implemented in C++ and utilizes the filesystem library for file manipulation and monitoring.
The program uses platform-specific file system monitoring mechanisms to detect changes in the specified directory. For macOS, it utilizes the FSEvents
API to monitor file system events such as file creation, deletion, and modification.
class FileMonitor {
// Implementation details for file monitoring using FSEvents API
};
When a new file is created in the monitored directory, the utility extracts its file extension and determines the appropriate destination folder based on predefined mappings.
class DownloadHandler {
public:
void onCreated(const std::filesystem::path &filePath) {
// Extract file extension and determine destination folder
// Move the file to the destination folder
}
};
The file monitoring and sorting tasks are performed concurrently using threads to ensure efficient operation without blocking the main thread.
void monitorDirectory(const std::string &downloadPath, DownloadHandler &handler) {
// Continuously monitor the directory for new files
// Invoke the handler when new files are detected
}
In the main function, the user specifies the directory to monitor, initializes the DownloadHandler
, and starts the monitoring thread.
int main() {
// Specify the directory to monitor
std::string downloadPath = "/path/to/your/download/directory";
// Initialize the DownloadHandler
DownloadHandler handler(downloadPath);
// Start the monitoring thread
std::thread monitorThread(monitorDirectory, downloadPath, std::ref(handler));
// Wait for the monitoring thread to finish
monitorThread.join();
return 0;
}
#include <iostream>
#include <filesystem>
#include <thread>
#include <chrono>
// Include the necessary classes and functions here...
int main() {
// Specify the directory to monitor
std::string downloadPath = "/Users/username/Downloads";
// Initialize the DownloadHandler
DownloadHandler handler(downloadPath);
// Start the monitoring thread
std::thread monitorThread(monitorDirectory, downloadPath, std::ref(handler));
// Wait for the monitoring thread to finish
monitorThread.join();
return 0;
}
- C++17 compiler with filesystem library support
- macOS operating system (for the provided example)
- Modify the
extensionToFolders
mapping in theDownloadHandler
class to define custom mappings between file extensions and destination folders. - Ensure proper permissions are granted to access the monitored directory.
This utility is provided as-is without any warranty. Use it at your own risk. Chances of failure or file damage.