Comments (9)
The crash occurs even when the crashdumper BAT files are disabled. I notice my XP virtual machine runs in 16 bit color, perhaps this is an issue too. Using this hack to enable 24 bit color.
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Okay, with 24 bit color enabled it no longer crashes, using a build with disabled crashdumper BAT files. I'm going to re-run with a build that enables crashdumper BAT files to verify these are in fact the problem.
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Alrighty, it looks like wmic is indeed the culprit on windows XP. The "ver" command is not hanging, but is also not producing the right output in crash dumps, this is the fault of my own parsing code, not the command itself.
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Alrighty, "ver" now works correctly and it can properly detect Windows XP!
Now to figure out what's up with wmic.
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BAM!
According to some random forum, if you have this problem you can put " <nul" at the end of a wmic command and it mysteriously works.
Strange.
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Build is up.
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DQ1 0.0.2 / TDRPG 0.0.3 on "real" Windows XP 32-bit
I wasn't having crashes previously, but I had to kill each of the three batch files using wmic before continuing. With this version, the batch files close successfully.
Oddly, I captured the output from wmic three ways into a file: with no input, with < nul
and with < nul:
(colon at the end). All three had the exact same output (same byte length and bytes). But removing the < nul
from a batch file makes the DQ program hang on that batch file. Quite strange, but as long as the work-around is fine for others, it looks like you can get the debug information.
update: this is using "real" 32-bit Windows XP
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Cool! Glad to hear it.
Are you using a "real" Windows XP install, or a virtual one like I'm using?
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I'm closing this for now. If someone notices this is still broken, please re-open this issue.
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