Just wanted to say, I've been working on Bforartists a little, well trying to, and found that we have some "Display" inconsistencies still, even after trying to clean up Blenders viewport/mesh display system. We are proud to say your addon is included by default in it's repository.
We noticed there are a global viewport toggles and local toggles - and in different areas of the UI. I was wondering, what are the chances of figuring out a way to seperate "Global Wireframe" toggles and "Mesh Wireframe" toggles? I know there is a button, but the whole panel is located in a "Global Wireframe" are and the function of local object display settings in a global display settings area is confusing.
What do you think? How would that work? Should it be it's own panel or seperate to two seperate panel areas?
For example: Local Wireframe could be under Properties View>Object>Display and the global wireframe toggles could be under Shading - or maybe under a new sidebar panel that includeds "Local Display" or something?
Just wanted to know! I love your addon, just want to help mold the rest of the UI around it in a logical discoverable way. Thanks!
![epicpen_2018-04-03_14-09-29_li](https://user-images.githubusercontent.com/35357409/38271854-34756c26-374d-11e8-9777-40479cb7d3da.jpg)