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Wireframe tools workflow - request for Global / Local

Just wanted to say, I've been working on Bforartists a little, well trying to, and found that we have some "Display" inconsistencies still, even after trying to clean up Blenders viewport/mesh display system. We are proud to say your addon is included by default in it's repository.

We noticed there are a global viewport toggles and local toggles - and in different areas of the UI. I was wondering, what are the chances of figuring out a way to seperate "Global Wireframe" toggles and "Mesh Wireframe" toggles? I know there is a button, but the whole panel is located in a "Global Wireframe" are and the function of local object display settings in a global display settings area is confusing.

What do you think? How would that work? Should it be it's own panel or seperate to two seperate panel areas?

For example: Local Wireframe could be under Properties View>Object>Display and the global wireframe toggles could be under Shading - or maybe under a new sidebar panel that includeds "Local Display" or something?

Just wanted to know! I love your addon, just want to help mold the rest of the UI around it in a logical discoverable way. Thanks!
epicpen_2018-04-03_14-09-29_li

Can i use part of your code for autosave texture addon

I found this addon AutoSaveIncremental after i was looking for something for autosave textures. Since Blender still doesnt have such an option and i see loads of people having issue with this i thought perhaps there is something out there. After going of a thread on Reddit i found this script of yours. Its quite handy but seems unfinished, once its start we can stop it. Add the save location from the preferences works a bit weird perhaps.

But i would like to see if i could use some parts and perhaps make one for textures.

Is that okay with you?

material_advanded_override_v1-6

Great addon!
Very usefull
For epic using, can you add the opposite option for "Exclude From Effect"
It may be called "Add to Effect" or so
Thank you!

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