yabacorganizer's People
yabacorganizer's Issues
YaBAC cannot open CMN.BAC
Error message when loading:
struct.error: unpack requires a buffer of 16 bytes
Projectile SKILL_TYPE changes the wrong value
When changing Skill type in the Projectile BAC SubEntry and saving, it changes the value from U_2C instead of SKILL_TYPE in the BAC
YaBAC v0.3.1 : error when pasting entries
Editing Animation Speed with decimals brings up Invalid Value, when decimals are not invalid
You cannot edit an Animation Speed value to have decimals, like 1.1, 1.5, 1.74, 2.6, etc, despite all of those numbers being valid and recognized by Xenoverse if you manually XML edit
If you edit to a number with a decimal, move to another bac index, and then come back to the one you edited, it will have reverted back to it's original value (including if it's original value already used a decimal in the first place, like transition compression values)
using the replace function, as well, brings a straight up Invalid Value error at the bottom
[ReOpen] YaBAC v0.2.2 : HomeingMovements's Speed Parameter does not accept decimal values
critical bug in YaBAC, camera entry
there is a critical bug in YaBAC, camera entry
where the X and Y rotation values are swapped, as, the X value goes in Y, and the Y value goes in X (reads and saves it that way)
New BACType "BACType27" and Homing Movement not saving properly
In the recent 1.15.0 game update a new BAC entry was added "BACType27". It's still unknown what it does but there is a BAC file in the attachment
In the image above is the 1st instance of that BACType in the BAC.
As for the homing movement not saving properly here is what Unleashed said in The Citadel:
"New versions of YaBAC have a bug where it would set all HomingMovement values to 0 after saving
HomingMovement is used for the dashes and stuff
To Fix:
load broken moveset in the YaMov (use an old version, like 0.2.4), then load any other moveset (preferably choose the character that is closest to your modded character)
copy and paste BAC entries 440-446 and save the moveset"
And according to Unleashed it seems happen randomly.
0.1.8 reads and saves Skill Type incorrectly on BACProjectile
the skill type in the projectile entry always shows as "CMN"
YaBAC v0.3.3 : error when pasting entries
[Suggestion] Dark mode
YaBAC not setting SIZE_SMALL correctly (ThrowHandler)
BAC files have a SIZE_SMALL tag (boolean) meant for BacType17, it's used in older BAC files to
compensate for the missing VICTIM_DISPLACEMENT property found in new BAC files
YaBAC does read ThrowHandler correctly, but it seems it always sets SIZE_SMALL to "True" regardless if it was true or not, and also removes any VICTIM_DISPLACEMENT properties found in the BAC file
Ignore
Apologies, posted on wrong tool.
v0.2.0 still reads and saves Skill Type incorrectly on BACProjectile
for example, Super Kamehameha should have its Projectile Skill Type as 0x6 (Ultimate)
but it reads as CMN.
although it does save as 0x6
TransparencyEffect : Subentries or Subentry Groups of this type when copied over to another BAC Entry fail to properly copy over the transparency effect colour properties.
You better fix it ASAP, or else...
YaBAC v0.2.2 : HomeingMovements's Speed Parameter does not accept decimal values
in HomeingMovement, "Speed" can be an integer value (frame)
or a decimal value (actual speed)
The logic of HM will change accordingly. but YaBAC doesn't accept decimal values in the text field.
and if a skill did have a decimal value, YaBAC will read the value (and save it) as 65535
BAC tool issue
well, i have always problem with the BAC tool verion 2.0 which edit by Unleashed. I noticed Everytime i use that tool it tooks really long if you e.g copy some entries or add subentries by using right click etc.. I hope this bug can be fixed to let the tool run smoothly.
Thanks.
Update YaBAC unknown flags
the Skill / Moveset manual has been recently updated with new information.
most notable ones:
complete list of Bone Names for Camera, ThrowHandler, Projectile, and Effect entries.
complete list of EyeMovement Direction type flag names
expanded list of ON_OFF_SWITCH flags for Effect
Delete "HasDummy" entries when saving BAC
in a BAC file, the HasDummy entries can disable a BacType ID
for example, HasDummy11 will disable BacType11 (Sound)
and so the sound entry won't work at all. and because YaBAC doesn't show the HasDummy entries (unlike in xml) it can be quite confusing when the Sound entry is setup correctly, but doesn't work.
so maybe if YaBAC can just auto-delete those entries when saving BAC
0.3.7 : Exception when copying an entry
Traceback (most recent call last):
File "yabac\panels\main.py", line 483, in on_copy
_pickle.PicklingError: Can't pickle <class 'pyxenoverse.bac.types.physics.Physics'>: it's not the same object as pyxenoverse.bac.types.physics.Physics
to reproduce : copy any entry from any BAC file
YaBAC v0.2.2 : odd behaviors on ThrowHandler
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. ๐๐๐
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google โค๏ธ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.