Andrew Kidoo's Projects
PhantomJS integration module for NodeJS
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Phaser Nano is a highly optimized game framework created for super low file size environments such as banner ads.
Project to get you started with your Phaser (using the npm module) game using Typescript and Webpack for building!
Phaser 3 code explorations and build
A WebGL Framework for Data Visualization, Creative Coding and Game Development
The fastest way to build beautiful Electron apps using simple HTML and CSS
PHP to JavaScript converter and VM written in JavaScript
Physics plugin for Three.js
A minimal WebGL 2 rendering library
3D Wireframe Drawing Library for Go
A Cryptocurrency
App that allows users to keep a webview always visible on their screen, on top of other windows, like for watching youtube while working and stuff. Still a proof of concept
A simple web-based tool for Spriting and Pixel art.
Image-to-image translation with conditional adversarial nets
Real-time pix2pix implementation with Unity
Tensorflow port of Image-to-Image Translation with Conditional Adversarial Nets https://phillipi.github.io/pix2pix/
Synthesizing and manipulating 2048x1024 images with conditional GANs
Photo Sharing. For Everyone.
pushin' pix
A tiny hardware-accelerated pixel frame buffer. :crab:
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
Pixolid is a Web application built to support the Solid framework. Its purpose is to manage, upload, comment, and like images via the Solid POD storage.
PlainChess aims to be a simple yet full–featured and beautiful alternative to all the cluttered chess portals currently existing. Its primary goal is to allow two persons to play a round of chess, no matter whether they happen to be at the same location or on a different continent. It's designed to be platform independent and to run on every computer or smart phone running a modern web browser and thus enabling people everywhere around the globe to play chess, at home and on the go.
2D JavaScript Physics Engine
Deep Planning Network: Control from pixels by latent planning with learned dynamics
Video player build using atom-shell and node.js
Play with neural networks!