A C++ port/demake of a game I worked on.
R
to rotate railSpace
to place railBacktick
to enter debug mode
- Visual Studio 2022 with C++ and CMake support
- Clone the repository
git clone --recurse-submodules https://github.com/KubsHD/Trainly2
- Open cloned directory with Visual Studio
- Create build directory:
mkdir build && cd build
- Generate project files manually:
cmake .. -G "Ninja"
- Build:
ninja