Git Product home page Git Product logo

dsp-mods's People

Contributors

aeneasuk avatar frizzle101101 avatar kremnev8 avatar lltcggie avatar muink avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

dsp-mods's Issues

BetterMachines LOD mismatch at MK2 & MK3 chemical plant.

Hello Kremnev8!

First I have to say, pretty amazing mod you made. Better Machines, better storage, useful af.
I would like to raise your attention, that the MK2 & MK3 Chemical Plants drawing the lowpoly LOD to early. It making a mismatch if you zoom out a little bit. At middle zoom, the building already showing the lowpoly models too early. It also jumping (visionaly) one tile, what makes difficult to build, especialy when you drag multiple buildings, for example to fill the sorters at bigger designs.

Is there a possibility to fix that issue?
Not a big problem, just a small step towards perfection.

Thanks for the reply.
Best wishes.

[Enhancement] Add the ability to modify belt hints

Using this mod, it is possible to change the inputs/outputs of logistics stations and the recipes used by buildings, but it is not possible to change belt hints. For example, changing my smelters from iron to copper, I would like to change the iron ore and iron bar belt hints to copper ore and copper bar hints.

A Suggestion On Rebind Buildbar

Would like know if you can add the three proliferator. so that we can add to the build bar so we don't have to open the Inventory all the time???????

[BUG] - belts construction line template lost with terrain elevation

Describe the bug
minor bug since it doesn't break functionality.

when you select a belt to place on the grid map, if the terrain is high (like mountains or elevated terrain) the template line (white line that draws how long you want to place the belt line) goes under the elevated terrain texture and is no longer visible, you can build the belt tho, it seems to work as intended on flat terrain or foundations.

To Reproduce
Steps to reproduce the behavior:
1 - select any belt from MK1 to MK4.
2- draw a construction line under an irregular terrain.

Additional context
replicate this bug running this mod only with dependencies.
also tried running only dependencies with this mod disabled and wasn't able to replicate the bug.

2022-02-09 03_23_17-Dyson Sphere Program

[Enhancement] Add Blueprint Information Display And Adopt Cache

Can the scope of application of the blueprint be displayed on the blueprint details page? For example, show latitude limit and land size in overlook screen. And it seems that the information of the selected blueprint can be realized through caching based on comparing the modification time and cache date of the blueprint file, and remove outdated cache while loading game. So it won't be necessary to count each time select one blueprint.

[BUG] - Blueprint Tweaks - Crash when pressing Print (CTRL+P) on keyboard.

Bug Description:
On my keyboard, (Microsoft Natural Ergonometric model 4000, v1.0), if I press the Print key, which is the alternate key for F12, I get NullReferenceException. (Print is CTRL-P with my keyboard.)

Please note that I think this may be a bug with the DSP game, and not specifically your mod.

Edit: Note that the Print function on my keyboard is bound to CTRL+P.
Steps to reproduce the behavior:

  1. Normally the Function lock key is enabled, and is located to the right of F12.
  2. If I 'Accidentally' click on the Function lock key next to F12, the F12 will now function as 'Print'.
  3. If I then press what was F12, which is now Print, I get the NullReference Exception.
  4. The error from the output_log.txt file and displayed on the screen:

NullReferenceException: Object reference not set to an instance of an object
at BlueprintTweaks.GridSnappingPatches.GetGroundCastPos () [0x00030] in <4b12ea7f8e224991aa9a978629650725>:0
at BlueprintTweaks.GridSnappingPatches.LockLongtitude () [0x0000e] in <4b12ea7f8e224991aa9a978629650725>:0
at BlueprintTweaks.BlueprintTweaksPlugin.Update () [0x0004b] in <4b12ea7f8e224991aa9a978629650725>:0

Expected behavior:
If the game does not use the Print function (keybind?), nothing should happen.
Also, If the game Does use the Print button for something, I should not get a
NullReferenceException.

Log files
output_log.txt

[BUG] - "PickerExtensionSystem is not loaded" when selecting recipe in particle accelerator

Describe the bug
"PickerExtensionSystem is not loaded" error upon trying to select Particle Accelerator recipe after updating to version with CommonAPI changes.

To Reproduce
Steps to reproduce the behavior:

  1. Build a particle accelerator
  2. Open it's UI
  3. Try to select recipe
  4. Get error

Expected behavior
List recipes available

Log files
Pastebin link

Screenshots
error screenshot

Additional context
Neighs
Noticed AssemblerUI was causing error in log with current version of the game, disabled it but no effect on this mod and thus issue.

[Bug] Fix stack size being equal to 1000

First of all, I love this mod, thank you so much! After my first vanilla playthrough I was definitely convinced that advanced versions of the miner and smelter would be epic, and the modding community came to my rescue.

My request: I like to automate the creation of all my buildings, usually into a box with only two-five slots left open depending on the building. As I arranged this for the advanced miner, with only one box open (so I could see what it's stack size was) I came back to find my processors depleted as it just kept stacking into the 300s lol.

Would it be possible to limit the stack size to ~50-100 or even make it configurable like the range?

Thank you for your work!

[BUG] - Lost toggle between God mode and 3rd person mode for creating Blueprints

Describe the bug
No longer able to change between the two view modes with "J" key since version 0.8.23.9925

To Reproduce

  1. Click "scissors" to start Blueprint copy mode
    Game enters GOD mode
  2. Click on "J" to toggle mode; it does nothing

Expected behavior
"J" used to toggle between GOD and 3rd person; Now locked to God mode.

Additional context
J was not remapped after update. My game does not have J mapped. J used to work but I am now locked in GOD mode. Option is enabled in config settings.

[BUG] BlueprintTweaks - Cannot paste blueprint foundations to different lateral bands

Describe the bug
When pasting a blueprint containing foundations into a different lateral band than the one the blueprint was originally created in, the foundations will not appear in the intended space but will instead warp to the other side of the planet.

To Reproduce

  1. Create a blueprint containing foundations in one lateral band (i.e. the tropics).
  2. Paste the blueprint into a different lateral band (i.e. the equator or outer equator).
  3. Take a look at where the foundations should appear. They will not appear there.
  4. Travel 33.33% of the way across the band either east or west (will change depending on which bands you've changed between).
  5. You will eventually find the foundations in a strange, different spot.

Expected behavior
Foundations should appear in the correct location.

Log files
LogOutput.log

Screenshots
bl

Additional context
In testing possible causes, I've also tried running the game with only the BlueprintTweaks mod active (and its prerequisites).

[BUG] Giga Stations - VfAudio.Create

Problem with level upgrade belts and sorters. With last patch some changes with method VFAudio.Create were made.
StationUpgradePatch.cs at line 95 throws exception Missing method exception VFAudio.Create.
Thanks.

[BUG] - Null Exception Error with Blueprint Tweaks mod.

Describe the bug
I get a Null Exception Error when using this mod with Galactic Scale mod.

To Reproduce
Steps to reproduce the behavior:

  1. When I open the Blueprint dialog I get the Null Exception.
  2. Note that Galactic Scale mod is installed.

Expected behavior
Shouldn't get Null Exception. This started with the latest release of Galactic Scale mod and this one.
I wonder if it is related to the NebulaMultiplayerModApi that was just added.

Log files
Pasted from output_log.txt:
ArgumentNullException: Value cannot be null.
Parameter name: sourceArray
at System.Array.Copy (System.Array sourceArray, System.Array destinationArray, System.Int32 length) [0x00003] in <2fa7a6a452ca43df998f07fd1486c0df>:0
at BlueprintTweaks.UIBuildingGridPatch.Update (UIBuildingGrid __instance) [0x000d0] in :0
at UIBuildingGrid.Update () [0x00987] in <76de93f7a2e842c09443e24c222f654c>:0

(Filename: <2fa7a6a452ca43df998f07fd1486c0df> Line: 0)

output_log.txt

Having trouble showing the AdvancedMiner

I followed the manual installation process of the AdvancedMiner. I place all the files in "Dyson Sphere Program\BepInEx\plugins\DSPAdvancedMiner", but there is no building option of "Mining drill Mk.II" under my replicator panel. So I also place a copy of "DSPAdvancedMiner.dll" in "Dyson Sphere Program\BepInEx\plugins" as well, but still no luck. I am not sure if this has anything to do with the fact that I have unlocked the "High-speed assembling processes" prior to the installation of this mod. (meaning I have to manually unlock the "High-speed assembling processes" in order to get the "Mining drill Mk.II", and in my case, I need to start a new game )

Untitled
1
2
3

[BUG] - GameTick Error After Achievements Update with Advanced Miner

Describe the bug

To Reproduce
Load this save: https://mega.nz/file/NUl1VaJI#3AmzWqk1_9QgaZf_yaV5f72dPp2B9NVcnmYOPneuehU - note that it requires the mod Compress Save and MegaSystems to load successfully - using the most recent game version and the Advanced Miner mod.

Expected behavior
The game should not throw an exception due to existing miner MK2 entities, on every game tick, as soon as the save loads

Log files
Doesn't appear to contain any relevant information, but here it is:

[Message:   BepInEx] BepInEx 5.4.15.0 - DSPGAME (2/6/2021 5:29:10 PM)
[Info   :   BepInEx] Running under Unity v2018.4.12.5889476
[Info   :   BepInEx] CLR runtime version: 4.0.30319.17020
[Info   :   BepInEx] Supports SRE: False
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.15.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 0 plugins to load
[Message:   BepInEx] Chainloader startup complete

Screenshot
image

Additional context

  • I was able to workaround the issue by loading the save without the mod, but that removed all advanced miners from my save (thankfully only started using them on 1 planet).
  • Re-adding the mod later does not bring back the issue, including when placing new advanced miners, saving, and reloading. So the mod is usable, but didn't like the transition to the new version.
  • I tried disabling every other mod except this one and was still lexperiencing the issue, so despite not having any hint that this mod is the cause from the error message, I'm fairly confident that it is.

Update when you have time

It would really help if you would add the last missing usefull building and that is the mini particle collider cause vanilla one is slow af

"Missing Field Exception" with AdvancedMiner in DSP 0.8.22.9331

Verified on multiple machines & steam accounts. AdvancedMiner seems to be the problem. When loading a game in which advanced miner had already been researched/built (not sure which was the key here).

Error is:
Missing Field Exception: Field 'RecipeCheck.abnormalityCheck' not found

Please let me know if you need any more information. Also happy to help out, I'm a software engineer myself but obviously unfamiliar with how your mod works.

[Enhancement] - Default cursor location selection

Be able to set the default cursor position for Blueprint placement. It seems to default to lower left but I would prefer center but to get to center, I have to hit TAB 4 times....
or could it remember last selected?

[ENHANCEMENT] - Don't apply foundations when placing a blueprint fails

Describe the enhancement
When placing blueprint it sometimes fails due to buildings in the way, or not enough space for the buildings (when moving to another latitude). In this cases the foundation is still applied, which (at least for me) is undesirable, especially when coloured. It would be a great enhancement if the foundation is only applied if the blueprint could be successfully placed.

To Reproduce
Steps to reproduce the behavior:

  1. Create a blueprint containing foundations and a few buildings.
  2. Try to place the blueprint on an invalid location.

Expected behavior
No foundation is applied when placing the blueprint fails.

Cant change Icon Layout

Using this mod you cannot change the Icon Layout when the dropdown overlaps the recipe types. It should have the focus on the dropdown but focus is still on the recipe types when you get down to that area.

[BUG] - Camera-related NRE after using undo

Whenever I use the undo feature after deleting something, it seems to cause an exception when exiting delete mode.

Reproduction steps:

  1. Place a building
  2. Delete the building
  3. Press ctrl+Z
  4. Exit delete mode (or activate it and exit it if you exited it before pressing ctrl+Z)

The Unity log shows:

(Filename: D:\unity\Runtime/Export/Debug.bindings.h Line: 45)

bad query
 
(Filename: D:\unity\Runtime/Export/Debug.bindings.h Line: 45)

Look rotation viewing vector is zero
 
(Filename:  Line: 84)

NullReferenceException: Object reference not set to an instance of an object
  at BuildTool_BlueprintPaste.OnCameraPostRender (UnityEngine.Camera cam) [0x0004d] in <41b85be4a4694276afce9cdc6f3b0564>:0 
  at (wrapper delegate-invoke) System.Action`1[UnityEngine.Camera].invoke_void_T(UnityEngine.Camera)
  at MainCamera.OnPostRender () [0x00007] in <41b85be4a4694276afce9cdc6f3b0564>:0 
 
(Filename: <41b85be4a4694276afce9cdc6f3b0564> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at BuildTool_BlueprintPaste.OnCameraPostRender (UnityEngine.Camera cam) [0x0004d] in <41b85be4a4694276afce9cdc6f3b0564>:0 
  at (wrapper delegate-invoke) System.Action`1[UnityEngine.Camera].invoke_void_T(UnityEngine.Camera)
  at MainCamera.OnPostRender () [0x00007] in <41b85be4a4694276afce9cdc6f3b0564>:0

The last exception then repeats many times per second and is shown in-game.

The BepInEx log has nothing related to the error.

[BUG] - LDBTool Missing

Describe the bug
Haven't played in awhile and for some reason I get an error saying LDBTOOL is missing.
The mod manager said it was still installed.

I tried re-installing it with the mod manager and that didn't work.
For some reason the DysonSphereModMan manager thinks it is installed.
All the other mods required by the BluprintTweeks mod are installed correctly by the mod manager when BlueprintTweeks mod is installed.

I did manage to find it in the AppData\Roaming\r2modmanPlus-local\DysonSphereProgram\cache folder so I copied it to where it should be in AppData\Roaming\r2modmanPlus-local\DysonSphereProgram\profiles\Default\BepInEx\plugins.
Then everything worked correctly.

I was wondering if there was a way the BlueprintTweeks mod could check for this when it is installed and install the LDBTool.dll file if it is not found? Or maybe add a note on the Thunderstore site to inform people that they may need to manually install this dll even if they are installing the BluePrintTweeks mod with the Mod Manager?

I am not sure if anyone else has seen this issue or not. Maybe it's just me.

GroundSubstation

No longer shows visual of object in game and when trying to place a new one the following error screen pops up...
groundpower

[BUG] BlueprintTweaks - Cannot change Belt Hints when creating or editing blueprints

Describe the bug
Nothing displays under the "Belt Hints" submenu when creating or editing blueprints, meaning that belt memos cannot be changed.

To Reproduce

  1. Copy a belt with an active belt memo (or select a blueprint with one).
  2. Check under the Belt Hints submenu.
  3. Nothing displays.

Expected behavior
Should be able to see the active belt memos and be able to swap them for other icons.

Log files
LogOutput.log

Screenshots
beltmemo

Additional context
In testing possible causes, I've also tried running the game with only the BlueprintTweaks mod active (and its prerequisites).

Reading blueprints

Hi,

Thanks for helping with mods! I was wondering whether you have any understanding of the format of the blueprints that Dyson SPhere Program produces? Since the release of the Dyson SPhere blueprints I was thinking that it would be great to find a way to generate Dyson Sphere design programmatically, but I am stuck on how to interpret the text file that Dysoh Sphere Program generates. A simple example with a single node is the following text:

DYBP:0,637786448054971981,0.9.24.11209,1,15"H4sIAAAAAAAAC2NgYGBwAGImBghgBGIWKA0B/+fzuD6cKuhaZsLsJociw8AgB6UdkMSR2QBK5m9KXgAAAA=="9653AFB83D42C9EA98AD2EC1A16589F8

How will the additional information added by this module be saved?

该模块添加的附加信息将如何保存?

en:
Is additional blueprint information saved directly to TXT file?
If the blueprint system is updated in the future, can the information saved by this mod be used? Or if it interferes with the identification of the new blueprint system.

zh:
额外的蓝图信息是直接保存到txt文件中的吗?
如何未来蓝图系统更新了,那这个mod保存的信息能否使用?或者会不会干扰新蓝图系统的识别。

[BUG] - When removing blueprinted bended belts it tends to break the belts and being unremovable, and can generate infinite items!

Basically the title!

Steps to reproduce the behavior:

Install BP tweaks!

Paste this BP:
https://www.dysonsphereblueprints.com/blueprints/factory-mk-3-proliferator-bended-belt-factory

Try to remove a fairly large portion with the Area Select tool

image

This error pops up!

And some belt portions become unremovable and infinitely breakable

IDK if it's another mod causing this but in the error thread I have only seen BP tweaks!

Log File:

https://pastebin.pl/view/7207ec87s

More Screenshots!
image
image

Mod list:
image

[BUG] - Using force paste can sometimes break belts connected in T-shape

Describe the bug
Use forced blueprint paste to break the T-type belt

Reproduce Video
https://i.imgur.com/o6FJtyd

Blueprint code

BLUEPRINT:0,10,2314,0,0,0,0,0,637645626427937822,0.8.20.7996,v,"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"332DA1C4AE595FB5EE4898C522238762

Spray Coater pushed out of keybinds bar

While you add in new content, some others that are in the game got pushed out of the keybinds. it will be nice by default you moved the Spray Coating to somewhere else, let say gathering.

[BUG] - Foundation Blueprints Break Game

Describe the bug
image

To Reproduce
Make a blueprint with only foundation in it, and move the cursor so that the blueprint enters a separate tropic. Happens every time and only with foundation.

Expected behavior
The game will complain about the blueprint not being placed across tropic lines and allow me to manipulate it back.

Log files
I could not figure out where this was. If directed, will reproduce and provide.

[Enhancement] - Allow colors to display when placing Blueprint with foundations instead of blue rectangle..

I use colored foundations to make pictures such as arrows and text that can be seen from the Planet view easily. Also these blueprints make it easier to make colored lines along the meridian and equater lines.

Would it be possible to show the colors when placing the blueprint instead of the blue ghosts?

Currently everything in the blueprint is shown in blue which makes it impossible to orient a blueprint consisting of only foundation pieces.

Also I noticed that when disabling foundations, the checkmark is not removed in the dialog when clicked on. Thank you.

[Enhancement] Allow to paste filters and recipes not learned yet

Would you mind to add a future which can paste
locked setting of splitter and sorter and paste locked recipe setting? This will help a lot while paste a blueprint and build it before unlock all require technology, for example, start to build a market before unlock all red matrix technologies. Item wouldn't appear until player get the recipe so setting of selector won't be a bug. And for assembling machine maybe just force set the recipes but add a locked check in recipe's original material requirements check will work. Thank you for this amazing mod!

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.