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Slay the Touhou

个人使用Unity实现的一个Touhou同人类Slay the Spire的卡牌构筑Roguelike游戏 20210519144119 20210519144147

游戏战斗模式的基本框架参考Slay the Spire完成

做了一些微创新,包括:独立设计全新的卡牌机制、符卡充能机制,独特的遗物、事件机制,并设计了一套等级、技能树成长机制

20210519144422 20210728193057 20210728193755

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