Git Product home page Git Product logo

wasmtime-go's Introduction

wasmtime-go

Go embedding of Wasmtime

A Bytecode Alliance project

CI status Documentation Code Coverage

Installation

go get -u github.com/bytecodealliance/wasmtime-go/[email protected]

Be sure to check out the API documentation!

This Go library uses CGO to consume the C API of the Wasmtime project which is written in Rust. Precompiled binaries of Wasmtime are checked into this repository on tagged releases so you won't have to install Wasmtime locally, but it means that this project only works on Linux x86_64, macOS x86_64 , and Windows x86_64 currently. Building on other platforms will need to arrange to build Wasmtime and use CGO_* env vars to compile correctly.

This project has been tested with Go 1.13 or later.

If you are a bazel user, add following to your WORKSPACE file:

go_repository(
    name = "com_github_bytecodealliance_wasmtime_go",
    importpath = "github.com/bytecodealliance/wasmtime-go/v17",
    version = "v17.0.0",
)

Usage

A "Hello, world!" example of using this package looks like:

package main

import (
    "fmt"
    "github.com/bytecodealliance/wasmtime-go/v17"
)

func main() {
    // Almost all operations in wasmtime require a contextual `store`
    // argument to share, so create that first
    store := wasmtime.NewStore(wasmtime.NewEngine())

    // Compiling modules requires WebAssembly binary input, but the wasmtime
    // package also supports converting the WebAssembly text format to the
    // binary format.
    wasm, err := wasmtime.Wat2Wasm(`
      (module
        (import "" "hello" (func $hello))
        (func (export "run")
          (call $hello))
      )
    `)
    check(err)

    // Once we have our binary `wasm` we can compile that into a `*Module`
    // which represents compiled JIT code.
    module, err := wasmtime.NewModule(store.Engine, wasm)
    check(err)

    // Our `hello.wat` file imports one item, so we create that function
    // here.
    item := wasmtime.WrapFunc(store, func() {
        fmt.Println("Hello from Go!")
    })

    // Next up we instantiate a module which is where we link in all our
    // imports. We've got one import so we pass that in here.
    instance, err := wasmtime.NewInstance(store, module, []wasmtime.AsExtern{item})
    check(err)

    // After we've instantiated we can lookup our `run` function and call
    // it.
    run := instance.GetFunc(store, "run")
    if run == nil {
        panic("not a function")
    }
    _, err = run.Call(store)
    check(err)
}

func check(e error) {
    if e != nil {
        panic(e)
    }
}

Contributing

So far this extension has been written by folks who are primarily Rust programmers, so it's highly likely that there's some faux pas in terms of Go idioms. Feel free to send a PR to help make things more idiomatic if you see something!

To work on this extension locally you'll first want to clone the project:

$ git clone https://github.com/bytecodealliance/wasmtime-go

Next up you'll want to have a local Wasmtime build available.

You'll need to build at least the wasmtime-c-api crate, which, at the time of this writing, would be:

$ cargo build -p wasmtime-c-api

Once you've got that you can set up the environment of this library with:

$ ./ci/local.sh /path/to/wasmtime

This will create a build directory which has the compiled libraries and header files. Next up you can run normal commands such as:

$ go test

And after that you should be good to go!

Release Checklist

First run:

$ python3 ci/download-wasmtime.py
$ go test

Make sure everything passes at the current version.

Next run:

$ git ls-files | xargs sed -i 's/v16/v17/g'
$ python3 ci/download-wasmtime.py
$ go test

Fix all errors and such and then commit and make a PR.

Once merged checkout main and do:

$ rm .gitignore
$ python3 ci/download-wasmtime.py
$ git add .
$ git commit -m 'v17.0.0 release artifacts'
$ git tag v17.0.0

and push up the tag

wasmtime-go's People

Contributors

alexcrichton avatar arl avatar avidal avatar c0mm4nd avatar cclauss avatar danielledeleo avatar devanshu24 avatar fgsch avatar gggrafff avatar guregu avatar howjmay avatar hywan avatar jeschkies avatar koponen-styra avatar kyleconroy avatar liangyuanpeng avatar mrsharff avatar olivierlemasle avatar samscott89 avatar srenatus avatar turbolent avatar vlkv avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.