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unitframesimproved_vanilla's Issues

Gray Healthbars

Noticed some Healthbars to be gray like PartyFrames, ToolTip and more.

This is fixed in v0.99!

Addon registers too many CVars

You are using CVars for a lot of things that could be SavedVariables... This makes WoW alert it and refuses to create them.

You should really just use Saved Variables :)

good idea tho

Variable Initialization errors

On Line 75 of UnitFramesImproved_Vanilla.lua, you're referencing MobHealth3Config. MobHealth3 is loaded at a later date, so it does throw an error. At the same time, MH3_Blizzard.lua (which gets referenced by MobHealth3) references CVar ufiCompactMode, which doesn't exist - obviously - at this time, if you load UnitFramesImproved_Vanilla.lua after MH3_Blizzard.lua.

This leads to loading errors on clean clients (without UFI being in use prior).

Buffs / Debuffs positon

Now that you polished everything up and it's looking GREAT, the only thing missing is buffs/debuffs position (above - below).

Again, amazing work!

Suggestion: enable default textures when using modui

Is there a way to replace the modui texture with that of the default UFI? I'm trying to keep the default appearance whilst having the other functions of modui, however using the two addons alongside results in modui overriding the unitframe textures. If you disable the unitframe module within modui, you get this error:
0zqb5jn

And it ends up looking like this:
fiksib6

TargetFrames

On the private server that I play on, the TargetFrame doesn't work well with the addon. See screenshot to see what I mean. How could I fix it?
WoW 2023-01-31 20-00-15-113

DRUID BAR (and energytick)

PLEAAAASE, PLEASE PLEASE...

This needs druid bar like this:
From retail

Also if there would be option for energy tick that would be great also, then this would be PERFECT!

I beg these features to be implemented :D Otherwise it's really awesome addon and I love it.

edit:
Modui seems to have these features and this is the way it's set on it:
Modui

Which is really nice, except I don't like modui visually anymore, and also it doesnt support Enemyframes unit frame features ((de)buff timers on class portrait).
I just love your addon but I don't think it's complete without these features, as option atleast :((((

Option to anchor enemy debuffs to top instead of bottom

Option to anchor enemy debuffs to top instead of bottom of the target unitframe.
It's possible to move the enemy debuff frames with the MoveAnything addon with this command "/move TargetFrameBuff1" however there's no way of changing its grow direction from down to up with MoveAnything, so it will just clip through the unitframe if you simply move it.

Not really an issue but a humble request.

Hello,

Can you please provide or at least give a simple instructions on how to take just the inverted pet frame module from your addon? I'm a fan of default UI, currently using obbles modui but I'd like to pet frame "match" the ToT frame. I have no idea on how to do this, I'd be thankful if you could help.

Healing and resource use prediction

Is it possible to do? (Resource use= predicts how much mana/energy/rage u will have after your current cast, mostly only concerns mana users)

[Bug] Target Frame Is Messed Up

The Problem

Target frame settings is not getting saved. Let's say you set up how you want your frames to look, you something, set up compact mode along with moving the name position a little bit to your liking.

The next time you target something, the target frame is reset. Your own frame however is still intact.

Potential Solutions or Issue Causing It

I believe it is the beta version of modui causing it. However a previous build of UFI (the new updated one, perhaps a build from a few days ago... was working just fine, and I removed it as I updated this one).

Two Screenshots Attached

In the screenshots attached you can see how they should look and what happens after you re-target after setting it up.

during setting it up
messed up ufi

Party frames improvments ?

Do you plan some improvements pour party frames ? I really would love to see party targets next to party frames as vanilla frames.

Suggestion: Buff/debuffs position

Do you think it'd be possible to implement a toggle for the target frame buffs/debuffs to show above the frame and grow in the right direction?

addon interference

I encountered problems with 2 different addons:

TinyTip:
The Targethealthbar in the tooltip shows as white/grey instead of green.
CT_Unitframes:
Upon log-in,/reload,Feign Death and sometimes on healthregen. ticks the classcolor "resets".
(Possibly because of CT_PlayerFrame_UpdateSBT)
Since CT_Unitframes is possibly causing this issue you might not bother, but it would be nice to have an addon that shows all Targetbuffs (only reason I'm using CT_Unitframes for, because I dislike modui).

unitframes

Remove Health & Mana text

The text under the player unit frame "Health" and "Mana" it's not necessary IMO, could it be removed or add an option to enable/disable it?

Elite Frame on PlayerFrame

Everytime i shapeshift when i have an Elite NPC or mob selected, my frame also becomes elite, its normal or is there a solution?, i dont know if the project is still alive but aside this issue is really cool ui addon thank you, peace.
imagen_2023-09-04_082701711

Add color picker to unitframe border

Add color picker to unitframe border, currently the "Dark Mode" option isn't dark enough for my taste and would love if you could implement a color picker instead ๐Ÿ‘Œ

New frame view

Hello.

You are did great addon! I love unitframe from modui.
If it possible you are can add new view for unitframe like a modui style?

modui unitframes

Thx.

Few suggestions

Thank you for a very nice addon, I have a few issues and suggestions:

  • user preferences should be saved as SavedVariables instead of CVars.

  • an option to revert to standard looking player frames would be nice.

  • the debuff icons underneath the enemy frame appear to be stuck in a "dark theme" regardless of the "dark mode" option choice.

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