Baldur's Gate 3 Community Library exists to provide a common collection of Spells, Scripts, Items, Statuses, Passives, and other useful material that will assist modders in creating new content.
In addition to the stated purpose of this mod, feel free to use the contents of this mod as examples of how to create certain content for Baldur's Gate 3 if you wish.
You're welcome to submit pieces of your mod that you think would be useful for others to use in their mods as well, be it scripts, spells, statuses, passives, models, textures, sounds, etc.
Some mods will rely on this one, and require it as a dependency. So alone, this mod will appear to do everything. It just needs to be utilized by other mods.
If you would like to contribute to Baldur's Gate 3 Community Library, there are a few ways: You can join the team, make independent contributions, or make suggestions!
Join our Discord, and we'll get you set up!
If you'd like to make contributions, please make a fork of the repository, add and test your changes, and then submit a pullrequest to this repo. We'll review it, and if all goes well, we'll either add your contribution, or provide reasoning as to why we won't.
Whether you join the team or want to make an independent contribution, there's a quick summary and a more in-depth guide on contributing to the project.
This is the easiest way to contribute - Create an Issue with either a Bug Report or Feature Request template, depending on whether you are encountering a bug or requesting a feature be added. Please be very detailed when creating an issue - the more detail you add, the easier it is to be addressed.
More detail on making contributions can be found here.
That's what this pack is here for! Feel free to join our Discord to follow development.
This mod works with Candor Mod Manager, Vortex Mod Manager, and Manual Installations. Candor and Laughing Leader's mod managers are by far the simplest methods, and as such are the recommended one.
- Select Baldur's Gate 3 in Candor Mod Manager
- Select "Add Mods" and choose the .zip file containing this mod
- Ensure "CommunityLibrary" is at the top of your mod list
- Check "CommunityLibrary" and hit "Install Selected Mods"
- Unzip CommunityLibrary.pak from the .zip file into your Documents\Larian Studios\Baldur's Gate 3\Mods
- Open Laughing Leader's Mod Manager, or if already open hit "Refresh"
- Select desired profile
- Drag CommunityLibrary to the Left pane, at the top
- Hit "Save Load Order to File" or "Export Order to Game"
- Install this mod via the "Mod Manager Download" button on Nexus Mods
- Enable the mod
- Go to the Load Order section
- Hit "Refresh List" or select your profile again
- Move this mod to the top of the list
- Hit "Deploy Mods"
- Place the included .pak file into \Documents\Larian Studios\Baldur's Gate 3\Mods\
- Edit \Documents\Larian Studios\Baldur's Gate 3\PlayerProfiles[Profile Name]\modsettings.lsx:
- Place this under the ModOrder children node, above any other entries in this section:
<node id="Module">
<attribute id="UUID" type="FixedString" value="396c5966-09b0-40a1-af3f-93a5e9ce71c0"/>
</node>
- Place this under the Mods Children Node, directly beneath the Gustav ModuleShortDesc block:
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSWString" value="CommunityLibrary"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="FixedString" value="CommunityLibrary"/>
<attribute id="UUID" type="FixedString" value="396c5966-09b0-40a1-af3f-93a5e9ce71c0"/>
<attribute id="Version" type="int32" value="1"/>
</node>
- ImprovedUI
- Makes improvements to the UI during Character Creation, and removed an error that only appears when using mods.
- Larian Studios Discord
- #bg3-modding and #bg3-scripting are useful channels for learning how to mod, and connecting with the modding community
- BG3 Best Practices Wiki
- Larian Software, for working on Baldur's Gate 3 and bringing 5th Edition to PC
- The Baldur's Gate 3 Modding Community
- https://github.com/ShinyHobo for their work easing the process of creating .pak files
- Alana for the creation of the Mod Manager Compatibility Images