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Question about the output of Sskel.m

Hi Khaikaka,
Thanks for making, possibly the best Straight Skeleton implementation for Matlab currently.

I have a bit of problem understanding the output of the main function. I understand that skel.xy represents the vertex coordinates of the skeleton. skel.baseRefPoly is the skeleton's vertexes that is on the original polygon and holes. skel.vLRF seems to show the "neighbor" vertex.

But what about skel.fCRL? I can't seem to understand how it related to the skeleton.

Thanks again!

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