Tutorial to change animation in Flame.
If you downloaded the code as a zipped file, first extract the zipped folder, then rename the folder george_animation-main
to eliminate the hyphen.
From the command line, in the directory with the pubspec.yaml
file, run flutter pub get
.
Start an Android Virtual Device (AVD).
In must cases, the Android emulator will have the name emulator-5554
.
If this is the case, run flutter -d emulator-5554
.
- Flame Animated Sprites Movement with Flutter - George 1
- Flame Animated Sprites Movement With Flutter - George 2 - game background
- Flutter overlay on Flame - George 3
- Flame background music - George 4
- Flame Sprite Collision with Tiled Object Bounding Boxes - George 5
- Flutter Friend Overlay on Flame Game Screen - George 6
- Tiled Object Layer for Flutter Flame Asset Placement and Collision - George 7
- Use Tiled Object Layer as SpriteComponents in Flutter Flame - George
- Applause - sfx https://freesound.org/people/timtube/sounds/169834/
- Yummy - sfx https://freesound.org/people/dorr1/sounds/338959/
- Music - bgm https://www.bensound.com/royalty-free-music/track/ukulele
- George (star character of our game): https://opengameart.org/content/alternate-lpc-character-sprites-george from user sheep Radomir Dopieralski
- Baked Goods: https://ghostpixxells.itch.io/pixelfood
- Main tileset for map: https://limezu.itch.io/serenevillagerevamped - LimeZu
- Additional friend assets: https://limezu.itch.io/moderninteriors - LimeZu
- Gems: https://cainos.itch.io/pixel-art-icon-pack-rpg
- Mossy Cavern: https://maaot.itch.io/mossy-cavern
- sprite character movement with change of animation
- overlay of Flutter widgets on top of FlameGame
- music with FlameAudio.bgm