PlayerNotFound is a minigame plugin for Minecraft servers where players have to find the true player among a group of NPCs.
- Support for multiple fully customizable Arenas
- Compatible with server-side commands, enabling execution from datapacks and command blocks.
- Provides scoreboards so that you can get information about the game with datapacks. (see Scoreboards.)
- Very customizable, with a lot of options to tweak the game to your liking.
In an effort to make PlayerNotFound more compatible with datapacks, we have added a scoreboard system that allows you to get information about the game.
The following objectives are available:
Objective | Description | target |
---|---|---|
pnf_countdown |
The time left in the arena. (if infinite, the value will always be 1.) | arenas |
pnf_wins |
The number of wins the player has. | players |
pnf_seeker_wins |
The number of time the player won as a seeker. | players |
pnf_hider_wins |
The number of time the player won as a hider. | players |
Targets:
arenas
: The name of the arena.players
: The name of the player.
You'll need to have citizens2 and CommandAPI installed on your server to use this plugin.
Tested with
- Minecraft 1.16.5
- Paper 1.16.5
- Citizens 2.0.33
- CommandAPI 6.3.1
- OpenJDK 17
Downloadable files for PlayerNotFound are available in the Release tab of the GitHub repository.
To build PlayerNotFound, follow these steps:
- Clone the repository from GitHub.
- Navigate to the cloned directory.
- Execute the following command using Maven:
mvn -B clean package
- Once the build is successful, locate the output file in the
target
directory. For a better developper experience you can enable theexport-to-test-server
profile