jwkerr / quarters Goto Github PK
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License: GNU General Public License v3.0
The modern "apartment" plugin for Towny
License: GNU General Public License v3.0
Is your feature request related to a problem? Please describe.
It isn't. Just a simple quality of life thing.
Describe the solution you'd like
The ability to do /q create skipping /q selection add. I think that explains it all
Is your feature request related to a problem? Please describe.
When regular plot can set a name, the quarters can't do that. It will helpful for organizing quarters
Describe the solution you'd like
Add the /quarters set name [name]
, like the /plot set name [name]
. Thats it.
Is your feature request related to a problem? Please describe.
If players have complex stacked buildings (non square apartment buildings) they have to spend a lot of time repeating the same arrangement of cuboids in every room on every floor.
Describe the solution you'd like
I think it would benefit players with intricate but repetitive buildings (containing 2 or more cuboids in a single apartment) to have the ability to copy quarter selections. The selection would be copied using the position of the player as the datum point. Therefore, in apartments of the same style the player would simply have to go to the same position in each apartment (after having copied the first apartment's cuboid arrangement) and just paste it.
Hello! While I don't have much to say, I wanted to inform you that I'm in the process of creating a server and plan to incorporate your plugin. I thought it would be good to let you know in case you're interested or would like to join. I sincerely hope this doesn't cause any inconvenience for you. Your plugin is a fantastic idea, and I truly appreciate its functionality. I hope it continues to thrive and be widely used. (Just tell me in a comment if u want the IP Address of the server)
Is your feature request related to a problem? Please describe.
Players currently lack engaging in-game economic opportunities and consequences for financial decisions.
Describe the solution you'd like
Introduce a feature enabling players to create rentable spaces in the game. For example, I could set up a shop, and others could rent it for 10 bucks a week or 50 bucks a month, fostering interactive virtual commerce. Implementing eviction consequences for players unable to meet rent payments, adding realism and accountability to in-game financial commitments.
Could not pass event ResidentStatusScreenEvent to Quarters v0.2.0
java.lang.NullPointerException: null
Users seen to be affected:
Show number of owned quarters/number owned of each type
Hierarchy Levels
In the plugin we have several quarter types but my main focus is for Public, Commons and Worksite, these on their own are great but if a town has several of them then it gets a bit complicated as you would then instead want to make quarters and claim them yourself first and then trust the players to it, I think we could fix this issue by a hierarchy level system, this simply put means the mayor and comayor can provide/promote a town member to a certain level and also set level requirements check for quarters.
This is practice means a town can have several Public, Commons and Worksite quarters with different permission levels. a player with level 1 access will not be able to use level 3 quarters but a level 3 player can use any on their level or below, (mayor, comayor and planner are the highest level by default but only mayor and comayor can promote player levels).
Quarter list
This is more of a quality of life suggestion but it would be great if mayor, comayor and planner can do /q list and /q list claimed/unclaimed within the town to find all the quarters and who's their owner and where they are located.
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