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ue_android_livelink's Issues

No license included

I'm interested in using this as a base for my own project, however there is no license file included.

JSONLiveLink source - no 'android' subject

Can't connect via JSONLiveLink (no 'android' subject).
The devices windows 11 and android 10 in the same wi-fi network, but do not see each other. When I tried to connect via JSONLiveLink in UE 4.27.2 I entered the IP address of the phone 192.168.31.227:54321 (as in the picture), on the computer 192.168.31.227:54321. I have tried other combinations (0.0.0.0:54321 pc->mobile etc), but it is not clear to me if I enter the port correctly.

UPD: The best thing I found for setting up the connection was this video, but it is in Chinese and repeating it step by step on the screen unfortunately did not help me (as well as trying to translate) https://www.bilibili.com/video/BV1u34y1r7mF

UPD2: I compiled the application in android studio (congratulations, this is my first experience). I changed the background from black to gray (now you can see the numbers for ip and port). Unfortunately it still does not work. It feels like nothing happens when you click on the button in the app.

5.3.2 dos not work

Could someone make a tutorial either on YT or make a READ ME that will help to get this to work o their version of choice.

Live Link does not work on BP of methuman

I have tried multiple times, but I can't get the metahuman to respond to any facial motions. I connect it to my computer same port and IP, but it just doesn't work. How do I fix this?

image

I am working a tutorial for this, but i need some answers so i can cover everything i need.

ue4里找不到有关head的数据

ue4.27.2 metahuman面部的动画蓝图读取的是headRoll(Yaw / Pitch)然而app里是headLeft(Right)等。
可能正因如此,Evaluate Live Link Frame无法获得任何一个和head有关的数据。
我想是时候更新力。

How do I remove the time limit? (android)

I was hampered by the time limit to use the android side of the application (based on mocap4face).
"The 90 seconds demo session has expired. Get an API key at studio.facemoji.co"

The solution is to rebuild the application (based on files from the github "android-example" folder) in Android Studio with an API key.
You can get the key for free here: (https://studio.facemoji.co/apps).
The key needs to be inserted in src/main/java/co/facemoji/mocap4face/MainActivity.kt in the line FacemojiAPI.initialize instead of <YOUR KEY HERE>.


image_2022-02-13_01-23-37

UE 4.27.2 crashes when JSONLiveLink is enabled

After enabling the plugin in the settings, on restarting UE 4.27.2 crashes with an error:
"The following modules are missing or built with different engine version
JSONLiveLink
Engine modules cannot be compiled at runtime. Please build through your IDE."

UE5无法编译

error:could not be compiled. try building from source manually.

android app wont work

Keeps asking for an API key...but the developer stated that its development is on hold so...Im assuming I wont be able to work this out, am I Right?

怎么能提高识别精度?帧数?

怎么能提高识别精度?帧数?
发现的问题:
1:两眼有时不同步
2:嘟嘟嘴时不能左右动
3:不能筋鼻子
4:不能闭单眼

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