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weeb-themes's Issues

[SDDM] Test theme issues

There are a multitude of things I need to eventually deal with or consider before I can even name the theme.

  • None of the resource images are finalized (aka, I need to make some new icons).
  • I don't have a theme topic (temporarily Suzumiya)
  • Need to add KeyNavigation
  • Need to add function bindings
  • Need to add session selection
  • Need to add music
  • Need to find a home for the logout/hibernate/reboot/shutdown buttons
  • Need to consider other extra fancy things (like the time, or maybe some particles if the theme calls for them).
  • Need to add focus password input if needed
  • Need to add setting the userAvatar state to show the password if there is a lastUser

sddm Illya Dance Theme - Need new layout

Remake the icons and login back panel.
Make some icons for user and password lines.
Reorganize said resources into some nicer placements:
username
password
session | reboot | shutdown

All SDDM Themes need to be checked with QT5

Pretty much just realized that I probably have to fix up all of my other QML themes, since all of them I made while QT4 was a thing. In particular, the Saber theme since it also used the particle effects.

[SDDM/KSplashX] Possible White Screen Problem

So, despite my poorly written notes about needing the latest and greatest of bleeding edges of QT (aka, whatever Arch happens to have available) and required modules, apparently it's entirely possible for people to miss it: Example

To try and help circumvent this, I decided I'd lower the required user knowledge bar and drop the imported library versions down to more easier to come by versions. It's not entirely pointless though since a similar thing happened the last time I updated the Snowy Night Miku theme...which I still need to lower.

[Grub] grub_init_tune custom format parser

It's derpy. The better plan would be to get the note (E#6) and split it from the duration per usual, and then for each character in the note:

  • determine the note half-steps if it's a letter (OR rest)
  • increment half-step if it's '#'
  • determine octave half-steps if it's a number
    The major problem is typos...Both this implementation and the current one act derpy with typos.

SDDM themes lagging input

So it's been an issue since forever, but I've only recently thought of why it might actually be happening. I'm assuming that my SDDM themes are actually taking a metric fuck-ton of time to load completely since they all use stuff like music and videos. This pretty much means that you don't actually get to see the mouse or input any data into the text fields because it waits until everything loads. So there's actually a sizeable delay depending on how long it takes the computer to deal with the resources before you can even login.

Since the content of my themes are...possibly questionable for the average passerby, preferably being able to input the login info as soon as possible would be...nice.

I recently noticed that you could put focus to a certain input field, though currently the implementation waits until everything has loaded (aka, it doesn't solve shit) since I took it from the circles sddm theme. So maybe I could do something like load the huge stuff after everything else has loaded or something.

KSplash Theme Not Installed

I forgot to add the line to copy over the lone KSplash theme I have. Something along the lines of getting folder location and then installing the folder (org.snowy.night.miku.desktop) as a plasma package.

plasmapkg2 -t lookandfeel -i org.snowy.night.miku.desktop

KSplash Theme Needs to be Ported to QT5

ItΕ› broken literally everywhere. Well, maybe not. At the very least, I need to fix up all of the particle emitter things since Qt Particles is now officially included with different syntax.

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