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The LEGC LAN Launcher mainly is a frontend for the widely known and used synchronization software "Syncthing" (https://github.com/syncthing/syncthing) for quick and easy distribution of games at a LAN-Party in a P2P fashion

License: GNU General Public License v3.0

JavaScript 35.92% HTML 0.66% Vue 59.32% Batchfile 1.03% Shell 0.97% SCSS 2.10%
launcher game-launcher gaming nodejs vuejs p2p synchronization

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le-lan-launcher's Issues

Windows client: Library path input broken

I compiled a version of le launcher for windows. After installing and starting it, i can change the player name, but the directory chooser does not work. It does not save my selected folder folder. Selecting a directory in the linux client works tho.

Bildschirmfoto_2023-01-01_22-21-51

OS: Win 10
Version: 1.0.4-rc.1

NAS Client and Desktop Client do not connect automatically

Would appreciate more details on how to setup the launcher and a nas server, as following the steps in the readme does not make the clients connect automatically. Here are my steps:

  1. Build everything from source on linux
  2. Copied the syncthing binary to a remote computer in the same network
  3. Start syncthing in a docker container (all ports exposed). They know about each other (i can see that in the "add cleint" dialog)
  4. Start the launcher, the launcher starts syncthing. No items in NAS dialog

Get syncthing log from API

Would improve consistency of log display in UI, which now sometimes doesn't update if syncthing was restarted

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