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scpcb-multiplayer-decompiled's Introduction

SCP - Containment Breach Multiplayer

As far as I'm aware, this mod never had its source code released. This code was produced using B3DDecomp on executables that can be obtained on Steam.

The generated code has been slightly modified to disable the server list.

To build this mod, you will need mavless bin (lol what a misnomer) and patch the Large Address Aware flag because this uses too much memory to run without that.

The game is based on the works of the SCP Foundation community (http://www.scp-wiki.net/).

This game and the source code are licensed under Creative Commons Attribution-ShareAlike 3.0 License.

http://creativecommons.org/licenses/by-sa/3.0/

scpcb-multiplayer-decompiled's People

Contributors

juanjp600 avatar

Stargazers

EasyT_T avatar PlurrYT avatar SeeNoEvil avatar 子悦解说 avatar

Watchers

 avatar PlurrYT avatar

scpcb-multiplayer-decompiled's Issues

Memory Violotation issue! / Server building issue

Hello! Im experiencing memory violotation issue.

I found a way how to start this thingy up also put dgvoodoo to fix memory violotation but with dgvoodoo or without it it always crash on new game.

Is there any way to fix it?
If yes please answer me here or in discord @PlurrYT

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