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SwiftNotify

GitHub license Swift Static Badge GitHub Actions Workflow Status Carthage compatible CocoaPods GitHub forks GitHub stars GitHub issues

A Swifty UI framework for notifications and alerts.

Demo1 Demo2 Demo3

SwiftNotify uses UIKit Dynamics as animator to create smooth interactive animations and physics behaviours for the notices.

SwiftNotify is intended to be lightweight, easy-to-use and highly customizable. Most of the time, you just need a single line of code to show a notice:

SN.show(title: "OMG", message: "SwiftNotify is Great !", level: .success)

As simple as that.

Documentation

Feel free to check out the documentation page for installation guide and usages.

Requirements

  • Swift 5.9+
  • iOS 13.0+

Change Log

Please read CHANGELOG.md.

Bugs and issues

If you find any bugs or encounter some issues regard to this framework, please feel free to open a new issue in Issues page.

Contribute

You are welcome to contribute into this project, feel free to Pull Request .

License

SwiftNotify is released under an MIT License. See LICENSE for details.

swiftnotify's People

Contributors

irshadpc avatar jt501 avatar

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swiftnotify's Issues

snapDamping false ?

how can i remove snapDamping animate ? i want only show and hide no damping left right etc. animating

Enums should follow Swift conventions

This enumerations should be changed from:

public enum Theme {
        case Success(Style)
        case Fail(Style)
        case Info(Style)
        case Warning(Style)
    }

    public enum Style {
        case Light
        case Dark
    }

To:

public enum Theme {
        case success(Style)
        case fail(Style)
        case info(Style)
        case warning(Style)
    }

    public enum Style {
        case light
        case dark
    }

In order to follow the Swift enumeration conventions as accepted in here

iTunes Store submission issue

Getting this back from Apple:
Invalid Bundle Structure - The binary file '<Appname>.app/Frameworks/CFNotify.framework/CFResources.bundle/CFResources' is not permitted. Your app can’t contain standalone executables or libraries, other than the CFBundleExecutable of supported bundles. Refer to the Bundle Programming Guide for information on the iOS app bundle structure.

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