Comments (1)
Hello,
I don't want to move the Job class outside of the JobSystem because its interface is not supposed to be called by client code. Clients should only be able to talk to JobHandles and the interface to the JobSystem. If we were to move the Job outside of JobSystem then through JobHandle::GetPtr the Job interface could be gotten and AddDependency/AddRef etc. could be called which is not intended.
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Related Issues (20)
- [Question] I intergrate JoltPhysics into my project with exception thrown HOT 1
- Is it possible to cast sphere ? HOT 2
- Misaligned ABI when using JPH_DOUBLE_PRECISION causes a problem on the VirtualCharacter HOT 13
- Slow HeightfieldShape Save/RestoreBinaryState HOT 2
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- [Feature Request] CharacterVirtual needs support for enhanced internal edge removal HOT 4
- Problem serializing/deserializing BodyCreationSettings with sRestoreWithChildren HOT 2
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- Annoying identical color HOT 2
- Assert hit on a scene without constraints w/ `JPH::TempAllocatorMalloc`. HOT 1
- [Question] How do I create a custom mesh from a list/array of vertices? HOT 1
- Unresolved external error when adding HelloWorld code to project HOT 3
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- MeshShape mMaxTrianglesPerLeaf assert HOT 1
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- -mfpmath=sse is not added in 32bits build HOT 10
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