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treasurehunt's Introduction

Gradle Test

Java docs

here

How to run

See here.

1. Install IntelliJ
2. Clone the project fom Github using git
3. Install the lombok plugin https://projectlombok.org/setup/intellij
4. Enable 'annotation processing' in settings
5. Import gradle project by right clicking on the build.gradle and telling IntelliJ to import gradle project
6. In the gradle tab at the right click the refresh symbol
7. Click on play(Run the Main.java)

Presentation

here

treasurehunt's People

Contributors

1-alex98 avatar anleid avatar dorianrec avatar jotoh98 avatar rank-and-files avatar rukemn avatar trampeltier avatar

Stargazers

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Watchers

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Forkers

dorianrec

treasurehunt's Issues

JTS Geometry to shape

Need an implementation of a factory to translate a JTS Geometry to a drawing shape.

Error label hides Play button

Error label "please select a searcher ..." is not fully visible,
hides the "Play"-button and keeps hiding it,
because it does not disappear

Canvas crashes

Canvas crashes after simulation is done by clicking the beatWidget "play"-button with 0 seconds.

> Task :Main.main()
Dez. 17, 2019 11:35:18 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
Dez. 17, 2019 11:35:18 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal

WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
hi
Dez. 17, 2019 11:35:18 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
hi
Dez. 17, 2019 11:35:18 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
Dez. 17, 2019 11:35:18 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
23:35:18.517 [JavaFX Application Thread] DEBUG org.reflections.Reflections - going to scan these urls:
file:/Users/dorianreineccius/IdeaProjects/treasureHunt/build/classes/java/main/
23:35:18.550 [JavaFX Application Thread] INFO  org.reflections.Reflections - Reflections took 31 ms to scan 1 urls, producing 2 keys and 5 values 
23:35:18.557 [JavaFX Application Thread] DEBUG org.reflections.Reflections - expanded subtype com.treasure.hunt.strategy.searcher.Searcher -> com.treasure.hunt.game.mods.hideandseek.HideAndSeekSearcher
23:35:18.560 [JavaFX Application Thread] DEBUG org.reflections.Reflections - going to scan these urls:
file:/Users/dorianreineccius/IdeaProjects/treasureHunt/build/classes/java/main/
23:35:18.565 [JavaFX Application Thread] INFO  org.reflections.Reflections - Reflections took 4 ms to scan 1 urls, producing 3 keys and 4 values 
23:35:18.565 [JavaFX Application Thread] DEBUG org.reflections.Reflections - expanded subtype com.treasure.hunt.strategy.hider.Hider -> com.treasure.hunt.game.mods.hideandseek.HideAndSeekHider
23:35:18.565 [JavaFX Application Thread] DEBUG org.reflections.Reflections - expanded subtype java.lang.Throwable -> java.lang.Exception
23:35:18.565 [JavaFX Application Thread] DEBUG org.reflections.Reflections - expanded subtype java.io.Serializable -> java.lang.Throwable
23:35:18.566 [JavaFX Application Thread] DEBUG org.reflections.Reflections - going to scan these urls:
file:/Users/dorianreineccius/IdeaProjects/treasureHunt/build/classes/java/main/
23:35:18.575 [JavaFX Application Thread] INFO  org.reflections.Reflections - Reflections took 9 ms to scan 1 urls, producing 4 keys and 13 values 
Dez. 17, 2019 11:35:28 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
Dez. 17, 2019 11:35:28 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
Dez. 17, 2019 11:35:28 NACHM. javafx.fxml.FXMLLoader$ValueElement processValue
WARNING: Loading FXML document with JavaFX API of version 11.0.1 by JavaFX runtime of version 10.0.2-internal
java.lang.InternalError: Unrecognized PGCanvas token: 67
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:1158)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderContent(NGCanvas.java:607)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2072)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1964)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:270)
	at javafx.graphics/com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:578)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2072)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1964)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:270)
	at javafx.graphics/com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:578)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2313)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2207)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2233)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2066)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1964)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:270)
	at javafx.graphics/com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:578)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2072)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1964)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:270)
	at javafx.graphics/com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:578)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2072)
	at javafx.graphics/com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1964)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:479)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:321)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)
java.lang.InternalError: Unrecognized PGCanvas token: -115
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:1158)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderForcedContent(NGCanvas.java:627)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)
java.lang.InternalError: Unrecognized PGCanvas token: 97
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:1158)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderForcedContent(NGCanvas.java:627)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)
java.lang.InternalError: Unrecognized PGCanvas token: 57
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:1158)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderForcedContent(NGCanvas.java:627)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)
java.nio.BufferOverflowException
	at javafx.graphics/com.sun.javafx.sg.prism.GrowableDataBuffer.ensureReadCapacity(GrowableDataBuffer.java:317)
	at javafx.graphics/com.sun.javafx.sg.prism.GrowableDataBuffer.getInt(GrowableDataBuffer.java:527)
	at javafx.graphics/com.sun.javafx.sg.prism.GrowableDataBuffer.getFloat(GrowableDataBuffer.java:563)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:848)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderForcedContent(NGCanvas.java:627)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)
java.lang.InternalError: Unrecognized PGCanvas token: 68
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:1158)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderForcedContent(NGCanvas.java:627)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)
java.nio.BufferOverflowException
	at javafx.graphics/com.sun.javafx.sg.prism.GrowableDataBuffer.ensureReadCapacity(GrowableDataBuffer.java:317)
	at javafx.graphics/com.sun.javafx.sg.prism.GrowableDataBuffer.getInt(GrowableDataBuffer.java:527)
	at javafx.graphics/com.sun.javafx.sg.prism.GrowableDataBuffer.getFloat(GrowableDataBuffer.java:563)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:958)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderForcedContent(NGCanvas.java:627)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)
java.lang.InternalError: Unrecognized PGCanvas token: -23
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderStream(NGCanvas.java:1158)
	at javafx.graphics/com.sun.javafx.sg.prism.NGCanvas.renderForcedContent(NGCanvas.java:627)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.sg.prism.NGGroup.renderForcedContent(NGGroup.java:232)
	at javafx.graphics/com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:330)
	at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
	at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
	at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
	at javafx.graphics/com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
	at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
	at java.base/java.lang.Thread.run(Thread.java:834)

Scrollbehaviour

Allow faster scrolling and while the user scrolls,
the window should zoom in/out to the mouse position.

GeometryItem-reduction

Reduce GeometryItem-Bundle into Product
such that Hider and Searcher do not need to commit these
to the GameHistory.
The GameManager should be only one, doing this.

Hint validation

The GameManager has to verify, whether the Hints are valid.

"ViewIndex to 0"-button

Add reset button, which easily sets ViewIndex to 0,
like one would click the previous button until the first step.

Bug in HideAndSeekMode

Running the simulation with

  • UserControlledHintSearcher
  • MaxAreaAngularHintStrategy
  • HideAndSeekGameEngine

causes the program to stuck.

  1. 1. Fix #94 (UserControlledHintSearcher)
  2. 2. Get MaxAreaAngularHintStrategy up and running
  3. 3. Test HideAndSeekGameEngine

"beat"-button bug

After the game is finished after the "beat"-button is used,
the previous button works no longer.

Bug in GUI

After clicking "init", "next" and again "init", the previous button is still available,
clicking on it causes nothing but grays it out.
Bildschirmfoto 2019-12-18 um 22 03 25

Extend the geometry utilities

We need some utils to make coding faster and safer. For example

  • Angle
    - keeps scale while scrolling
  • (infinite) line
  • (one-sided infinite) ray
  • Grid
  • colored HalfPlane (gray (50 shades))

These utils need to operate and to render exactly as their names suggest. Furthermore, they have to be transmitted via GeometryItem. Maybe the T extends Geometry should be replaced by a simple generic T? The jts ShapeWriter that I'm extending a class upon handles unknown objects already with an exception.
With this, we can create a new AdvancedShapeWriter extends ShapeWriter with alternative toShape() methods while implementing all sorts of utility classes.

We also might need functionalities to interact with GeometryItems, e.g. Clicking, selecting items, tweaking their attributes, etc.

GeometryType: ENUM or CLASS?

The decision unfolds as follows:

#9 proposes a change to the GeometryItem's implementation as an enumeration.

GeometryType may be a enumeration getting translated by each UIRenderer on its own. This may cause some DRY issues regarding code repetition and maintainability. But it reduces the code written to inform these renderers about what to draw and how to represent the GeometryItems.

E.g.: When we want to introduce changes to the enum STANDARD's color representation, we need to change it in all UI Generators.

As a class, GeometryItem holds a configuration in the form of the fields values combination.
With static constructor methods, we reduce the written code in each "end user"'s implementation.
public static GeometryType STANDARD() { return new GeometryType(true, Color.black, ""); }
Furthermore, when we need a certain configuration for a custom strategy implementation, we simply instantiate a new GeometryType object and change predefined values.

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