A small paint app written in JavaScript using HTML5's canvas element.
Multiplayer paint when used with server.
Without server:
$(document).ready(function() {
polychroma.init("my-canvas-id");
}
With server:
$(document).ready(function() {
polychroma.init("my-canvas-id");
polychroma.connect("http://localhost:5000");
}
Start server:
node polychroma-server.js
That's it.
For client:
- A modern browser
For server:
- Nodejs: http://nodejs.org/
- SocketIO: http://socket.io/