jopeek / fvtt-dndbeyond-npc-sheet Goto Github PK
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License: MIT License
The other main sheets I've used have an easy way to toggle an effect on and off from inside the sheet. I don't see a convenient way to do that inside this sheet. Right now the only way I see to do it is through another mod. I'd like to suggest adding the ability to toggle effects active and inactive.
ideally id like it easy to read just like the monster manual.
Get and error message on loading game that it was written for a previous version. Will you be updating to 11?
I can't seem to find the button which allows you to add abilities and so on. Basically any button that allows to add actions, features, change resistances and so on.
Description
The module shows for other systems outside of 5e. Can the manifest be updated to be restricted to the compatible system?
Thank you!
Steps to Reproduce
Go to Module Management in a non-5e system
The module displays
Versions
Module: [1.4.3]
Foundry: [10.291]
When enabling this module, there's a Mustache error in the console about an unknown helper "fe", and no character sheets will load.
While currently you can drag items into the NPC sheet, it would be nice to have a way to drag them back out, as currently you have to change the NPC sheet to the default one, drag things out, and revert.
For some reason saving throws are not showing up.
The only problem i see i might be doing is switching from tidy sheets to this one doesn't bring saving throws over?
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