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John-Lluch avatar John-Lluch commented on June 2, 2024

Hi, this chained animations is the implemented behavior, but I agree it would be clever to just jump to the last animation, or simply to disable user interaction on the rear view while a pan gesture is in place, as the Facebook app seems to do.

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John-Lluch avatar John-Lluch commented on June 2, 2024

You may also want to use the didMoveToPosition delegate (maybe implemented on the rearView) and check for FrontViewPositionRightMostHidden to perform updates on your front controller.

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narmontas avatar narmontas commented on June 2, 2024

Yes, I agree. In my recent pull request I made user interaction disabled while gesture is in place. Can you look at the changes and let me know if it is correctly implemented or do you have any advice on how to make it better implementation?

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John-Lluch avatar John-Lluch commented on June 2, 2024

Let me think on it. What I definitely agree is that all these animations are kind of dumb. Possibly an approach that covers it all is to disable interactions on the rear view while the front view is panned, but still allow animations to perform in succession, when triggered programmatically in case a developer want to achieve special effects.

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John-Lluch avatar John-Lluch commented on June 2, 2024

I just submitted a fix for this.

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