among-us-bot's Issues
Add a Player class to create Player objects
Create the Dead role, channel and command
We need to create:
- A role for dead players
- A separate channel (text) for them to hang out
- A command to update the role from Crewmate/Imposter to Dead, accessible by the player
- Dead players can see the other channels but should not be able to interact with them (Optional stretch goal) or should not see the other channels when dead (Default)
- An admin command for leaders to manually mark a player as dead, or to kill them after meetings
Adding fun commands for everyone to use
Create a voice channel
Create a voice channel and add players (crewmates and imposters) in
Edit game_cleanup to remove assigned roles and nicknames at the end of the game
The original Discord name will be a variable of every player object
Create buttons
Create a 'Join' button for users to click on a join as a player
The button should be located in a sort of lobby channel or crewmate channel
Create JSON files for tasks and sabotages
Each task should ideally have a name, a type and a progression percentage depending on the type
Each sabotage should ideally have a name and timer count assigned to each depending on the type of sabotage
Assign roles to players at random
The number of imposters is stored in number_of_imposter, whose value is set by the function game_setting
Add Among Us bot to vc and Implement game sound features
By using another bot, the Among Us bot will communicate with the other to play sounds when needed
Create a text channel for imposters
Currently, the imposter text channel created by the bot is only accessible to admin privileges. However, we would like to extend that to the 'Imposter' (fake crewmate) role
Add buttons for sabotages and calling meetings
We would also like cooldowns for those buttons
Add progression bar and implement progression features
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