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my-vulkan-renderer's Introduction

This is my real-time renderer, which I use to learn Rulkan and real-time rendering techniques.

Todo List

  • learn vulkan tutorial
  • application base framework
  • hello triangle
  • mass and mipmap
  • compute shader:
    • particles
  • tesselation shader
    • height map based terrain
  • shadow map
  • pcss, pcf
  • ssao, ssdo
  • ssr

Compute Shader

compute shader + particles 实现简单的曲面动画 ripple sphere multi wave

Tesselation Shader

利用冰岛的高度图和 tesselation shader 生成地形 terrain wireframe

my-vulkan-renderer's People

Contributors

acccoco avatar

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