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voyager's Introduction

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Key Features

  • Simple: Voyager is made to be easily used by both beginner and advanced scripters.
  • Flexible: Voyager is very modular allowing it to fit many use cases.
  • Pre-request data validation: Voyager comes with built in validation methods that automatically validate data to help you catch errors before they reach the proxy.

Installation

Creator Marketplace

  1. Get Voyager off the creator marketplace.
  2. Open the toolbox and drag the Voyager into your project.
  3. Move Voyager into ServerScriptService or ServerStorage.
  4. Enable "Allow HTTP Requests" in Game Settings > Security.

Model File

  1. Go to the releases page and download the latest version of Voyager.
  2. Drag the model file into your project.
  3. Move Voyager into ServerScriptService or ServerStorage.
  4. Enable "Allow HTTP Requests" in Game Settings > Security.

Wally

  1. Go to Voyager's wally page and copy the install string found underneath the metadata section.
  2. Open your wally.toml file and under [server-dependencies] paste the string you got from the previous step.
  3. Open your preferred cli and run wally install in your projects directory.
  4. Enable "Allow HTTP Requests" in Game Settings > Security.

Quick Example

local voyager = require(path_here.voyager)
local webhook = voyager.Webhook.new("webhookId", "webhookToken")

webhook:SendMessage("Hello, world!")

Tutorial/Documentation

Learn how to use Voyager here!


Credit

Huge thanks to @lewisakura for creating and hosting the proxy used in this library. Without them this project wouldn't have been possible. Support them here!


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