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recourse-over-time's Introduction

Recourse Game

recourse-game is a Python module designed for algorithmic recourse built on top of Scikit-Learn and is distributed under the MIT license.

This repository contains an implementation of the agent-based simulation framework proposed in "Setting the Right Expectations: Algorithmic Recourse Over Time" by Fonseca et al.

This repo is currently under active development and more features are expected to be added in the future.

Installation

Dependencies

recourse-game requires:

  • Python (>= )

Recourse-learn plotting capabilities (i.e., the recgame.visualization submodule) require Matplotlib (>= ). To use the DiCE algorithm, the library dice-ml is required.

User installation

The easiest way to install recourse-game is using pip:

pip install -U recourse-game

The documentation will include more detailed installation instructions.

Environments

Algorithmic Recourse

Funding

recourse-over-time's People

Contributors

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recourse-over-time's Issues

Set up test suite to check bugs

  • Currently library is only being setting up considering a single-shot environment with y_desired=1
  • Not all agents with non-favorable outcome are getting recourse

Set up different environment settings

  • Single-shot vs Multi-shot recourse (e.g., loan)
  • Binary vs. continuous recourse
  • Fixed vs. dynamic thresholds
  • Fixed vs. growing population
  • Desired outcome positive vs. negative

Setting to prioritize:

  • Single-shot, growing population, dynamic threshold, binary (loan scenario)

Improve test suite

The initial test suite is very superficial. More corner cases must be tested and more checks must be added.

Additional measurements and simulations

  • Run for the binary setting
  • Add probability of new agents to be above threshold
  • Find situations where threshold is stable
  • Plot success rate over time steps

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