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Review existing work for grammar
Formalise user requirements
Create game loop functions
Functions to manage gamestate (create customers etc.)
Table of important functions
we could build a reference table/good documentation (think like python package documentation)
Update project plan as required
Update me every week
Set up website
Gantt chart
State features that haven’t been (fully) implemented
Architecture Page
Risk management process justification
Formalise functional requirements
Create Risk Plan
Sort game engine/asset things to be ready for development
Make movable environment/Physics
Implement Level element classes
Finish Method Selection and Planning
Formalise non-functional requirements
Confirm single statement of need with tommy
Set up libGDX, familiarise with code
Moving from docs team to programming team
Menu
Completed!
Dump bullet points in architecture doc
Insert an outline of technical details that we can then use to write the full doc.
find visuals/sprites
Introduction
Write explanation of how requirements were elicited and negotiated, and how they are presented.
"Write a succinct introduction explaining how requirements were elicited and
negotiated, and why they are presented as they are. Your submission should
evidence research into requirements specification and presentation" (4 marks)
Review documentation
Systematic plan
Should be roughly done by Sunday
Review licenses for third-party libraries
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