jmanthunder / the-grand-combo Goto Github PK
View Code? Open in Web Editor NEWa general overhaul mod that combines the best VIcky 2 mods.
a general overhaul mod that combines the best VIcky 2 mods.
The game freezes for 10-30 seconds every day
If you click on Easter Island (2336) or you/the AI presses the "Annex Easter Island" decision the game crashes. This is on the Dev-Build.
e.g. 'aquire british sudanese'
In Clean-Up.txt decision 'abolishing_serfs' is probably the culprit
I ran a game for about ten years and most majors got overrun by rebels or went bankrupt. Can you guys test this out for yourselves and see if you notice the same behavior?
If the Form Italy under Austrian supervision is taken by while San Marino is in your sphere, San Marino will be annexed to you.
Edit: Vatican City province as well.
If you take the decision, you dont get the Assimilation boost, so you just get half of your population unaccepted :/
The events at the beginning of the game (such as "Lucky Nations" and "Slave Revolt" appear two times each whenever I start a new game and they reappear every two days or so. Some of these events cause me to gain infamy and lose prestige, making the game unplayable. I mentioned this issue in the Discord server a few weeks ago, and a mod mentioned that he couldn't replicate the issue. I don't know if this is caused by my computer, but I'm only running the latest dev build without any other mods.
This issue appeared either when playing as UK and Mexico, so it doesn't seem to be only a single country issue.
Been getting a CTD every few months since the 1840s, playing as France, only thing I can imagine is that it is connected to the American Civil War because it hasn't happened yet and it's now in the 1860s. I can play a few months, sometimes a year, then it goes CTD again.
There are two decisions at start that do nothing and have broken localization. The AI keeps spamming them.
Both do the same thing, just one costs infamy while the other doesn't.
@JmanThunder The Failed slave revolt event keeps popping up during January 1836 and stops afterwards. Would there be any way to stop this event spamming
Every time I try to play with the mod, the same issue comes: always CTD when EXECUTING HISTORY
I try to run the mod in a fresh Vicky 2 installation and the problem still exists.
No problem running other mods or vanilla game.
Here are a few issues with some events. I am new to github, so my apologies if this is the wrong place to post this!
event 960010 in CommunistEventsDecisions.txt
option Socialism in One Country triggers country modifier "socialism_in_1" which does not exist, causing CTD on mouseover.
option "A Permanent Revolution" gives casus belli "install_communist_gov_cb" which does not exist
event 960020 in CommunistEventsDecisions.txt
option "Agrarian Reform, For the Peasants" triggers country modifier "agrarian_reform_beginning" which does not exist, causing CTD on mouseover.
event 900000
exists in both CommunistEventsDecisions.txt and ItaloTurkishWar.txt which could cause CTD
the communist version triggers country modifier "agrarian_reform" which does not exist
the communist version cannot be triggered without console because it is triggered by the country modifier "agrarian_reform_beginning" which does not exist
event 9990010
exists in both CounterRevolution.txt and EIC.txt causing CTD sometimes
Balkans:
3387 - Kirk Kilise
3388 - Ahtabolu
N. America
3367 - Havasupai
2631 - Apacheria
39 - Santo Tomas
Middle East
856 - Leymosun
They spam repeatedly every 2 days making vassals unplayable
This may be a minor problem but whatever, the problem is that some decisions of the Netherlands ask you for the invention "The Dark Continent"(some of them are, "The end of the Javanese Sultanates, The Short Declaration) which, as far as I know, it's not included into the inventions list of the mod, and actually some Scramble for Africa events may need The Dark Continent or other nations may need the invention in order to activate any decision related to Colonialism, so I will be glad If somebody can fix this error, Thank you and blessings.
I'm getting like 70 military points just from 14 divisions as Belgium in 1836. Russia starts with 761 military points. Looks like it's an issue with the units, as most of this score is coming from the units themselves. In this case, exp doesn't seem to be making much of a difference.
This is a broader issue with tech implementation which we don't seem to have decided how to move forward with yet. @JmanThunder did you have any plans for this?
Estados unidos agregan a su esfera a Bolivia muy rápidamente al principio del juego . después de unos años también agrega a otras naciones antes de 1880. Lo que hace que en la guerra del pacifico se solucione en un día.
cuando juego con Perú y quiero solo la parte de territorio con cores peruanos de Colombia ,se anexa toda la región de cauca y la región de la selva de Colombia ,cuando yo solo quería la parte con cores peruanos.
14010 - Economic policy debate
98642 - Shilluk Kingdom
98646 - Al-Zubayr
986501 - Bedr Khan Persia
986503 - Bedr Khan Ottoman
3263 - Fort William
It is enough to transfer my work to yours. They include:
and some minor things. What do you think?
It seems like the Brazilian decision to ask for Marabitanas from Colombia (Treaty of Bogotá) can be infinitely repeated if Colombia declines giving the territory, meaning that Brazil can make Colombia get infinite infamy.
Fixes implemented by #15 have created duplicated instances of hot_blast in the 1861 portions of history/countries
files. It's a super easy fix, just a little tedious as Ctrl + Replace doesn't seem to work through multiple lines in Atom.
So, when ever I start the game and click on a province with the github build it CTD. I only select the immigration decision, I have not tested it without enabling the decision!
This should be a super easy fix, I'll implement it if no one else does by tomorrow.
When hovering over the button to rename holland as the German Empire the game crashes to Desktop.
The code at fault is the following block inside the decision:
add_country_modifier = {
name = Dutch-Tax-Efficiency
duration = -1
}
We continue to transfer of commits. These include:
Part of the province window showing the pops and trade good has a messed up background
Many events have missing texts.
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