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whiteboard-clone's Introduction

whiteboard-clone

Setup

yarn
yarn start

Tests

yarn test

Architecture

Loosely based on the Elm Architecture:

  • Canvas is handled natively, no VDom or anything
  • The tools on the left are rendered and managed with Snabbdom, mostly for DX sake
    • this section of the app are mostly pure functions and the updates are TDD'd
  • As far as the app is concerned state is immutable, it's just updated by the dispatcher in index.js
    • for now it's just standard objects for the state since it's relatively flat,
    • as the application gets more complex some kind of immutability solution might need to be brought in.
  • The Writing "Instruments" are initialized in the state, so that onDraw the actual instrument being used is abstracted away.

Challenges

  • I think the most challenging requirement was to only have one highlighter-stroke drawn at a time.
  • As you can see, I tried 3 different implementations to get it working
    • finally I realized I needed to clear the canvas before redrawing it ๐Ÿคฆโ€โ™‚

Potential Improvements

  • With some benchmarks I'd like to see the difference it would make if the mousemove listener weren't running all the time
  • extract all the side-effects out into an interpreter rather than being all mixed-in
  • the highlighter UX is not as clean as I'd like, would need to look into it more to see how it can be made smoother

whiteboard-clone's People

Contributors

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