To run game build it with mix escripts.build
Run game: ./tictactoe
By default game plays human vs human.
Winning combinations are kept under the module "WinnerLogic". It will check if any of the combinations has repeated symbol, if so, there is a winner.
CPU Intelligence To add different intelligence to the CPU, a function must be passed as an argument to an array of players to TicTacToe. This function must return a set of options for the Chooser to choose among them. Implementation to chooser must be done for different patterns of data sets.
def choose(options) do
type = List.first(options)
case type do
{_, _} ->
maximize(options)
_ ->
Enum.random(options)
end
end
MiniMax MiniMax is a module based on the same name algorithm. To implement MiniMax, you must call the function "options" and pass three arguments:
- winner = The game's winner function that determines if there is a winner.
- board = The current state of the game with blank spaces that will get evaluated for the best score.
- [max, min] = who is the maximizing player and who is the minimizing player. Usually the max is the CPU.
options = fn board -> MiniMax.options(&WinningRules.winner/1, board, ["X", "O"])
If available in Hex, the package can be installed
by adding tictactoe
to your list of dependencies in mix.exs
:
def deps do
[
{:tictactoe, "~> 0.1.0"}
]
end
Documentation can be generated with ExDoc and published on HexDocs. Once published, the docs can be found at https://hexdocs.pm/tictactoe.