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GoogleCodeExporter avatar GoogleCodeExporter commented on August 16, 2024
I get exactly the same thing.

Also, I noticed in the video demo that Mono starts up apparently as a native 
application (it has "Mono" next to 
the blue apple symbol at the very top-left of the Mac's screen).  I have never 
seen that before when using Mono.  
Is there some connection between these two things?  Do we first need to get 
Mono working in this way before it 
will work with XCode?

Original comment by [email protected] on 25 Apr 2007 at 1:40

from cocoa-sharp-dev.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 16, 2024
Having used a previous version of this I was very surprised that I could not 
get it working.

Trying to create Mono Application
Symptoms:
1) Executable file name is empty
2) The compile produces the "no rule to process <file>" warning

Item 2) appeared to be resolveable by setting the project architecture to mono, 
however it still would not 
produce output.

After much hacking I think I have found the problem.
in SVN REV 106 and earlier work, 107 and later do not
This is the point the plugin was renamed

A quick search revealed that the Resources/Info.plist file still contained 
references to CSharpPlugin instead of 
CSharpXcodePlugin.
Changing this and rebuilding the plugin appears to resolve the problems.
(I am not sure about the one line though - com.mono.Xcode.CSharpPlugin

Original comment by [email protected] on 25 Apr 2007 at 8:27

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 16, 2024
This appears to be fixed in 0.3.1 - thanks!

Original comment by [email protected] on 19 Jun 2007 at 2:35

from cocoa-sharp-dev.

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