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View Code? Open in Web Editor NEWCode for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral
Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral
Hi,
Thanks for presenting this great work. Would any demo videos be released?
Thanks,
Yufei
Hello,
Do you have a date for the release of the code?
Thank you in advance,
Can we use it for our research? I worry later for code release there could be trouble without a license.
Do you think adding a sampling step (CVAE) will be feasible?
Thank you very much for uploading the code!
Since there is no pretrained model available, I would like to train a model.
How can we obtain the training data in the correct format for training?
In the config yaml, I can see that certain preprocessed annotations (?) of the required datasets are required ( such as h36m_train_25fps_occ_smpl_db.pt
).
Please advise on how the data should be preprocessed to obtain these, thank you.
Can you provide the evaluation code about FS and GP?
This is my email: [email protected].
Thanks a lot!
Hi,
Thanks for your great work!
I noticed in the smpl dynamics tooling (dnd.models.smpl.lbs.euler_to_rot_mat3) it seems like you convert from euler angles to rotation matrices around x, y and z axes but then you rotate the joint unit axes with a ZYZ rotation. Please correct me if I'm wrong, but if you convert the euler angles to xyz rotations then shouldn't we need to do a XYZ rotation for the axes?
I was investigating the ZYZ rotation, and I see that the resulting rotated "axes" do not preserve orthogonality in the column vectors. Is this expected? Am I missing something?
Thanks,
Alex
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