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jsfx_reference's Introduction

GOALS AND INTENTIONS

The purpose of this git is to allow people to contribute their experiences and wisdom to the document. I for one think that JS is a great introduction to dsp, and can be used as a fun sandbox and learning tool. If there are any issues or corrections to the document, please post them to the issues tab. If you have a document you'd like to integrate or a simple .jsfx file, please open a pull request, or contact me via profile (jechasteen).

JSFX Coding Guidelines

If submitting effects, please follow these guidelines for uniformity.

  1. Start the file with desc:Effect Name ... other description lines
  2. use comments to explain difficult to parse code, variables, algorithms, etc.
  3. Leave a space after opening parenthesis and before closing parenthesis: x = exp( -2 / srate );
  4. Leave spave between operands, operators, etc.: x = ( ( x - 2 ) * ( z / srate ) ) / y;
  5. Use 4 spaces instead of tabs for indenting code.

JSFX

ReaperJSFX_Reference.pdf

This is an all-in-one pdf of the JSFX reference located at <https://www.reaper.fm/sdk/js/js.php>
I have rearranged the chapters compared to the website, corrected errors and added formatting and indexing.

ReaperJSFX_Reference.ly

This is the LyX file used to generate the above .pdf

JSFX Source code

Effects that are in parentheses are planned.

(bitchanger.jsfx)

User specifies the bits, then we take each sample and bind it to one of 1/bits steps

Disclaimer: I am not in any way affiliated with REAPER or Cockos Inc. The existence of these documents does not imply endorsement.

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