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Ember

Ember is a JavaScript framework for making richly interactive front-end applications. There are many front-end frameworks out there, but Ember is one of the four most prominent (the others being Angular, Backbone, and React).

Prerequisites

Objectives

By the end of this, developers should be able to:

  • Explain what Ember is and what kinds of applications it's used for.
  • Download and install ember-cli and its dependencies.
  • Create new applications with ga-wdi-boston/ember-template.
  • Name and describe the different layers of an Ember application.
  • Contrast the layers of Ember 1 and Ember 2 applications.

Preparation

  1. Fork and clone this repository.
  2. Install dependencies with npm install and bower install.

Ember's Purpose

Why use a front-end framework instead of vanilla JavaScript, jQuery, and Handlebars/Moustache? Ultimately, it boils down to a couple of key features.

  • Routability

    In most of the websites you've been to, you can use your browser's "back" button to go back to a page you just visited. However, as you may have noticed, this is not possible in a single-page application with only JS and jQuery - the URL of the page never changes! Most front-end frameworks provide a way to change the URL of the page and tie it to the state of the application, allowing for the use of the "back" button, bookmarking, and many other features.

  • Less AJAX

    Having to write lots of AJAX calls can be tedious. Most front-end frameworks will abstract away the process of writing AJAX requests by creating a local copy of a back-end resource and handling all of the AJAX necessary to synchronize these two clones behind the scenes.

  • Responsiveness

    Because of the above, your back-end resources effectively get 'cached' on the front-end, so the front-end doesn't need to make as many requests in order to have the data it needs. As a result, displaying resource data is faster, and when data gets updated locally, it doesn't need to wait until it's synched up with the back-end before showing the updated data.

Naturally, no tool is the right tool for every job. But applications in which the aforementioned features are important will probably benefit from using a framework. Additionally, of course, frameworks usually make it easier for the developer by providing libraries and generators for common tasks.

Ember, in particular, has several great things going for it.

Of all of the more prominent frameworks, Ember is the oldest and most mature.

Ember was primarily created by Yehuda Katz, one of the most significant contributors to Rails. Yehuda was also actively involved in the creation of jQuery, and is the creator of Handlebars. Consequently Ember uses Handlebars (which you are already be familiar with) as its template engine for generating new HTML.

Like Rails, Ember favors convention over configuration. Although it gives you less freedom than some other frameworks (e.g. Backbone), it also provides a lot of structure, which is helpful for beginners. This also makes it possible for Ember to easily generate files when they're needed.

Ember provides a neat feature called 'data binding'; what this means is that you can define certain values to be persistently related to other values, so that if one value gets updated, all values bound to it automatically get updated.

How it does this will be briefly touched on in ga-wdi-boston/ember-object; however, binding is one of the most complex topics in Ember, and we won't be diving into it too deeply this week. That said, we absolutely welcome you to explore this topic on your own time.

Install ember-cli and Dependencies

To begin building applications in Ember, you'll need to do a little setup first.

ember-cli is a tool that will serve much the same purpose as rails did with Rails and express did with Express - spinning up new applications, generating files, running scripts, and performing tests. Install it by running

npm install -g ember-cli

We also need bower. If you aren't sure whether it's installed, or to update:

npm install -g bower

watchman is a tool for watching files and recording when they change, allowing your Ember app to be updated as you edit it. We'll use Homebrew to download it:

brew update && brew install watchman

Linux users will unfortunately need to download and install watchman from the source code. Directions for that can be found in the Watchman docs.

To verify that everything is working, run the command ember -v. You should see a response more or less like this.

version: 2.4.2
node: 4.2.2
os: darwin x64

Gotchas

Note, there exists a similarly named npm package (watchman) which is not the intended installation. If you have this package installed you may see the following warning:

invalid watchman found, version: [2.9.8] did not satisfy [^3.0.0], falling back to NodeWatcher

http://ember-cli.com/user-guide/#watchman

Lastly, when Watchman is not installed, a notice is displayed when invoking various commands. You can safely ignore this message:

Could not find watchman, falling back to NodeWatcher for file system events

http://ember-cli.com/user-guide/#watchman

You may receive watchman errors if your Ember applications become large enough. This will happen sooner on OS X than on linux. It's a great idea to go ahead and take care of this. See Linux inotify limits and Mac OS X File Descriptor Limits. Instructions for adjusting these limits is included for Mac OS X. For Linux, see this doc from guard.

Starting a New Ember Application

We won't be using ember new to generate new Ember applications. We have several custom configurations and tasks available in ga-wdi-boston/ember-template, so you'll follow the installation instructions there to start new applications.

A new, up-to-date Ember application has been provided for you in this repository.

Ember Application Structure

If we run tree, we see the basic structure of a new Ember application. An abbreviated version:

.
├── README.md
├── app
│   ├── app.js
│   ├── application
│   │   ├── adapter.js
│   │   ├── serializer.js
│   │   └── template.hbs
│   ├── components
│   ├── helpers
│   ├── index.html
│   ├── resolver.js
│   ├── router.js
│   └── styles
│       └── app.scss
├── bower.json
├── config
│   └── environment.js
├── ember-cli-build.js
├── package.json
├── public
│   ├── crossdomain.xml
│   ├── favicon.ico
│   └── robots.txt
├── testem.js
├── tests
└── vendor

Lab: Become Familiar with Ember File Structure

Match the generated structure to the description of the layers found in the overview and resolver documentation.

  1. Where will you be working?
  2. Where is the default HTML layout defined?
  3. Where will you find the ready-to-deploy files?

As with Rails, naming conventions are important. File names are linked to variable references, and if either is misspelled, you might experience frustration. Familiarize yourself with the naming conventions.

Layers of an Ember Application

Don't worry about retaining all of this right now - the purpose of this section is just to give you a high-level overview over all of the different pieces of an Ember application. You should refer back to this material any time that you feel yourself losing sight of the big picture.

Ember 1.0

In the first version of Ember, Ember was built on an MVC structure. It is important to understand prior Ember conventions since some documentation and tutorials you find will use the older structure. We see how the layers changed between Ember 1.0 and Ember 2.0 shortly.

The key pieces of the older structure were:

  • Views (Ember.View)
  • Templates
  • The Ember Router (Ember.Router)
  • Routes (Ember.Route)
  • Models (DS.Model)
  • Adapters (DS.RESTAdapter)
  • Controllers (Ember.Controller)

Each of these parts had a different responsibility. Views were the heart of Ember's core functionality; each View represented a visible UI element in the page, and contained properties and methods (including event handlers) that related to how that UI element looked and behaved.

Views could be nested inside each other, in a tree-like structure.

The HTML content for a View was provided by a corresponding Template. Each Template was written in Handlebars, and could access and manipulate properties in the View. In-built Handlebars helpers such as {{#if}} and {{#each}} were also available.

Of course, an application would typically need to show many different templates. The system for determining which UI elements to show is called UI Routing, and in Ember that job is carried out by the Router.

In particular, what the Router does is associate a URL path with a particular View and Template, through an intermediary object called a Route object. Not every View needs to be 'routable', but every Route must refer to a View.

A Route has three jobs: (1) parsing information contained in the URL, such as an ID or a query string, (2) linking the Router to a particular View/Template (among other things), and (3) loading the UI element's data via a method called model.

This data can be hard-coded, but usually it is pulled from the app's central data store (provided by library called ember-data) which is accessible to each Route from that Route's store property. The resources available from that store are defined by Models, which essentially served as resource-specific schemas.

Each resource can have its data stored in a different type of data storage system (e.g. localstorage, test fixtures, a back-end API), and the details of that resource-storage relationship are handled by a type of object called an Adapter.

In addition to a View (+ Template), a Route also links to a type of object called a Controller. The purpose of a Controller was to house all of the 'business logic' of our UI element - basically, any sort of CRUD actions that the UI element would need to perform on its data (which, again, was provided by the Route). A Controller would also house any additional helper properties or methods related to data manipulation.

Ember 2.0

All of the above was true for Ember v1. However, with Ember v2, a major change began - specifically, a move was made to replace Controllers and Views as the abstractions for a particular UI element with a more flexible type of object called a Component. Like Views, Components have Templates associated with them, and they hold properties and methods related to the operation of that UI element; these Templates are stored in a different location than normal Templates.

A Component can be invoked from within a Template (either a normal one or another Component's Template), and unlike a View, it does not have access to the entire scope of the Route; instead its scope is explicitly defined at the location where the Component is invoked. This has the advantage of making Components very modular (and consequently, more interchangeable and re-usable).

The change-over from Controllers and Views to Components is in process but is not complete. Both Controllers and Views are deprecated, but Components are not yet 'routable' (though that change will probably be coming soon). The work-around is straight-forward:

  1. Represent all your UI elements with a Component.
  2. If your view state needs a Route associated with it, load it in a normally-named template. You should not need to generate a View or Controller, since your code will either go in a Route or the Component itself.

This newer structure is now much simpler.

Code-Along: Start an Application with Generators

We'll be working with a list-making app, Listr, throughout our journey with Ember. We have a client client and api for demostration purposes.

Let's try using a few generators and a little custom code to begin building our own versions of Listr.

Additional Resources

Source code distributed under the MIT license. Text and other assets copyright General Assembly, Inc., all rights reserved.

ember's People

Contributors

ga-meb avatar ember-tomster avatar

Watchers

James Cloos avatar Jessica Cornman-Homonoff avatar

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