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texture-synthesis's Introduction

texture-synthesis

This is a Torch implementation of a texture-synthesis algorithm very similar to [1].

Given an input texture patch, the algorithm generates a larger version of the same texture. Here's an example:

Input

Output

You can see more examples in the example gallery.

Usage

Texture synthesis is implemented in the script synthesis.lua. The following command line options are available:

  • -source: Path to the source image.
  • -output_file: Path where the output should be written.
  • -height: Height of the output file, in pixels.
  • -width: Width of the output file, in pixels.
  • -k: Kernel size; must be an odd integer.
  • -gpu: Which GPU to use. Setting gpu >= 0 will run in GPU mode, and setting gpu < 0 will run in CPU-only mode.

You can see examples using different source images and kernel sizes in the example gallery.

Works Cited:

[1] Efros, Alexei, and Thomas K. Leung. "Texture synthesis by non-parametric sampling." ICCV 1999.

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texture-synthesis's Issues

Application built with libpng-1.5.17 but running with 1.6.13

Hi I'm getting the following error, but don't know if I should try to downgrade to libpng-1.5.17 or update the app. In both cases I'm not sure how to proceed. Thanks

libpng warning: Application built with libpng-1.5.17 but running with 1.6.13
/Users/plummerfernandez/torch/install/bin/luajit: ...mmerfernandez/torch/install/share/lua/5.1/image/init.lua:148: [read_png] png_create_read_struct failed
stack traceback:
[C]: in function 'load'
...mmerfernandez/torch/install/share/lua/5.1/image/init.lua:148: in function 'loader'
...mmerfernandez/torch/install/share/lua/5.1/image/init.lua:344: in function 'load'
synthesis.lua:203: in main chunk
[C]: in function 'dofile'
...ndez/torch/install/lib/luarocks/rocks/trepl/scm-1/bin/th:145: in main chunk
[C]: at 0x01085c01c0

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