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Shape Mover - Frostbite Melbourne WPF Coding Test

A WPF (C#) application that is a primitive graphics program. This program’s purpose is to create and manipulate a set of circular shapes shown on a canvas. Your program must:

  • Provided a button that creates a new circle on the canvas at a random visible location,
  • Allows the user to “drag” one of the circles to a new location on the canvas, and
  • Provided buttons that perform undo and redo operations.
  • Undoing creating a circle will delete that circle. Redoing it will make that appear at the point where it was initially created.
  • Undoing moving a circle will return it to the position where it was at the beginning of the mouse operation.
  • Redoing it will make it appear at the location where it was at the end of the mouse operation.
  • The undo (and redo) buttons will be disabled if there are no undo (or redo) operations that can be performed.

The application has the followings:

  • MVVM-based design
  • Prism Framework
  • A WPF Library has a custom panel to arrange the shapes

Example

Example

Application Output

Application Output

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