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Rough 64-bit port. If you find issues, please try to fix them. I currently don't have the bandwidth to put additional work into this project. PRs welcome! … AudioSlicer is a Cocoa GUI application that finds all silences in an audio file and allows you to split it into several smaller audio files and to name/tag them properly. For now only MP3 is supported but other formats may come in the future.

Home Page: http://audioslicer.sourceforge.net

Objective-C 26.28% Objective-C++ 0.72% Rich Text Format 0.21% C 3.34% C++ 69.45%

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audioslicer-macos's Issues

Audio Content preview does not play anything

I was a frequent user of this project from its sourceforge days on my old mac and am so glad to see it resurrected for the modern operating system, thank you fur the 64bit update!
I am on a M1 macbook pro running macOS 12.0.1. I was able to build the project after fixing a few simple errors
A few linked and embedded frameworks were missing arm64 architectures targets. This stackoverflow answer solved it for me so the project could build and run.
That being said after building the project most things seem to work as expected except for the audio content preview. When hitting the play button nothing is played. Splitting, saving, etc all still work though.

Dark Mode is not respected

Found another small bug in the new 64bit build. The system Dark/Light mode is not fully respected in the app which makes reading the text difficult when the system is in dark mode. See the attached screenshots
Screen Shot 2021-12-12 at 1 02 05 PM
Screen Shot 2021-12-12 at 1 03 04 PM

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