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adwaitaui's Introduction

AdwaitaUI

AdwaitaUI is a high-level library around GNOME's libadwaita to provide a swifty development experience for building GNOME apps.

Furthermore, it exposes Libadwaita, AdwaitaUI's low-level counterpart, wrapping the C-API.

Current Stage

Currently, this library is a POC and I would greatly appreciate input and contributions from the GNOME and Swift ecosystem.

Motivation

Currently, there are five to six main languages in the GNOME ecosystem, C, JavaScript, Python, Rust, Vala and C++.

While most of them are easy and [memory-]safe languages, I can't find a language which fits my needs. I want to use a modern, relatively popular, ergonomic and memory-safe language, which is statically typed and ahead of time compiled. This eliminates C, JavaScript, C++ and Python. While Rust and Vala might fit this criteria, Vala is not widely adopted outside of the GNOME ecosystem. In my opinion, Rust is a great high level systems programming language, but it is hard to learn and makes writing desktop-apps overly complicated.

Goals

AdwaitaUI

  • Handwritten POC
  • Exposing all libadwaita widgets
  • A declarative API similar to Swift UI
  • Reactive programming

Libadwaita

General

  • Documentation
    • Document the source, so other can follow.
    • Write docs on "Getting Started" and usage
  • Build or port an App
  • Upgrade to Swift 5.9 as soon as it becomes available on Fedora Arm64
    • Try to still support Swift 5.8
  • Common commit message practices
    • Try to follow Semantic Commit Messages
    • Not every commit needs this, but try to explain what you're doing, so other can follow your thoughts.
  • Follow best practices
  • Decide on license. LGPL-2.1 (upstream) or MPL v2
  • Easy contribution road
  • Automatic linting and formatting
  • Works easily with Meson
  • Template with Meson and Blueprint
  • GNOME Builder integration

adwaitaui's People

Watchers

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