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benri's Introduction

License: MIT

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Introduction

benri is a c++ library for working with physical quantities. Quantities are the combination of a value with a unit. For example: the quantity 1km consists of the value 1 and the unit kilometre. The library allows the definition of arbitrary units and provides a container type for quantities. The container handles unit conversions and dimensional checking. Furthermore, a replacement for most of the <cmath> functions is provided, to easily updated existing code.

Quickstart

In the following, instructions for installing and using benri are provided. If you want more information, please read the later sections on specific topics, have a look at the examples folder or scroll through the unit and dimension list in tables.md.

Install without using cmake

The easiest way to get benri, is to clone the git repository, add the include/ directory to your project, and use the library by adding the following includes to your project.

#include <benri/si/si.h>
#include <benri/cmath.h>

In order to test if you set up benri correctly, try the following example for a cake recipe.

#include <benri/si/si.h>
#include <benri/cmath.h>
#include <iostream>

int main()
{
    using namespace benri::si;    //Import si literals.
    using namespace benri::casts; //Import casts into namespace for ADL to work.

    //Set size of the cake.
    auto height = 4_centi * metre;
    auto diameter = 30_centi * metre;

    //Calculate the volume.
    auto volume = height * constant::pi * square(diameter / 2.0);

    //Set the density of the batter.
    auto density = 1_gram / cubic(centi * metre);

    //Calculate the mass of the cake.
    auto mass = density * volume;

    //Print the recipe.
    std::cout
        << "  vanilla cake  \n"
        << "----------------\n"
        << ceil(mass * 0.028).value()  << " gram butter\n"
        << ceil(mass * 0.099).value()  << " gram sugar\n"
        << ceil(mass * 0.0635).value() << " gram flour\n"
        << ceil(mass / 2828.0).value() << " pack of backing soda\n"
        << floor(mass * 0.002).value() << " eggs\n"
        << ceil(mass * 0.1765).value()  << " gram quark cream\n"
        << ceil(mass * 0.0705).value() << " gram oil\n"
        << ceil(mass / 2828.0).value() << " pack of vanille aroma\n"
        << ceil(mass / 2828.0).value() << "/2 litre milk\n"
        << std::flush;
}

If it works, you are good to go!

Install using cmake

If you are using cmake, you can use benri by cloning the repository and adding the add_subdirectory and target_link library command to your CMakeLists.txt. A simple project file might look like this.

cmake_minimum_required(VERSION 3.1)

#Define the project.
project(hello_benri)
add_executable(hello_benri main.cpp)

#Add the benri repository.
add_subdirectory(benri)
#Add the library to the project.
target_link_libraries(hello_benri PRIVATE benri)

TL;DR / Using benri

The library provides several literal types, which can be used in the following way.

//Import si literals.
using namespace benri::si;
//Import casts into namespace for ADL to work.
using namespace benri::casts;
//Compose quantities using a prefix literal and a unit constant.
auto capacity = 10_micro * farad;
//Prefix literals can be omitted.
auto resistance_a = 10_one * ohm;
auto resistance_b = 10_ohm;
//The kilogram is the only exception to the composition rule.
auto mass_a = 5_kilogram;
auto mass_b = 5_kilo * gram; //Both are fine.

benri automatically converts units for you.

auto volume = 3_metre * 2_metre * 1.5_metre;

if (volume < 4_cubic * metre) //Works.

However, benri strictly forbids any math on quantities with mismatching units or mismatching value types. Quantities have to be explicitly cast to have the same unit/value type.

auto volume = 3_centi * metre * 2_metre * 1.5_metre;

if (volume < 4_cubic * metre) //Does not compile!
if (simple_cast<decltype(cubic * metre)>(volume) < 4_cubic * metre) //Works.
if (volume < simple_cast<decltype(volume)>(4_cubic * metre))        //Works.

benri provides sensible replacements for most <cmath> functions.

#include <benri/cmath.h>

auto x = 3_metre;
auto y = 5_metre;

auto angle = atan2(y,x);
auto sinus = sin(angle);

The pow function has a specialized overload to deal with powers of units.

//The proper way.
auto area   = pow<2>(10_metre);         //Calculates the square.
auto length = pow<1,3>(area * 20_metre) //Calculates the cubic root.

//The following does not work because benri can only handle integer powers at
//compile time. The given powers however are set at runtime (and not integer...)
auto area   = pow(10_metre, 2.0);           //Calculates the square.
auto length = pow(area * 20_metre, 1.0/3.0) //Calculates the cubic root.

The log function is overloaded as well.

auto length    = 10_metre;
//The log of a unit does not make sense.
auto logarithm = log10(length);

//The proper way.
auto logarithm = log10(length / metre);

//The shortcut.
auto logarithm = log10<decltype(metre)>(length);

Moreover, benri provides a range of helper functions for powers.

auto area    = square(10_metre);  //(10m)^2
auto volume  = cubic(10_metre);   //(10m)^3
auto special = quartic(10_metre); //(10m)^4

In addition to the SI units, the following headers are provides, which put their units in a sub-namespace of the same name.

//Astronomical units -- si::astronomic
#include <benri/si/astronomic.h>
//CGS system units based on SI units -- si::cgs
#include <benri/si/cgs.h>
//Computer Science units -- si::data
#include <benri/si/data.h>
//Imperial units based on SI units -- si::imperial
#include <benri/si/imperial.h>
//Temperature scale units (includes imperial temperature) -- si::temperature
#include <benri/si/temperature.h>
//Includes all of the above
#include <benri/si/everything.h>

Last but not least, benri provides a range of constants for calculation.

auto energy = constant::planck_constant *
              constant::speed_of_light / 10e-9_metre; //Energy in Joule.
auto force  = constant::gravitational_constant *
              60_kilogram *
              80_kilogram / square(1_metre); //Force in Newton.

Furthermore, constants provide an overload for symbolic calculations, which is handy for intermediate calculations.

auto energy  = constant::planck_constant *
               symbol::speed_of_light / 10e-9_metre; //Energy in c×Joule.
auto impulse = energy * symbol::speed_of_light; //Impulse in Newton second

This was the TL;DR. Have fun with benri!

Using benri

Philosophy

The benri library tries to help writing correct and efficient c++ programmes using the following principles:

  • Be correct.
  • Be explicit.
  • Be sane.
  • Be as efficient as possible.

In the following, these principles are explained in detail.

Be correct. (No stupid semantic errors.)

benri aims to help you write correct c++ programs on the first try. It especially wants to protect you from stupid semantic errors. If your program compiles, it should be correct. An infamous example of this kind of error is the Mars Climate Orbiter. The probe crashed into Mars because one of its sensors was giving data in pound-force seconds instead of newton seconds. However, this discrepancy was not checked for, leading to faulty steering commands and finally to the destruction of the probe.

benri checks for these kind of errors and will fail to compile. For example:

void steer_mars_climate_orbiter(quantity<newton_second_t> force);

steer_mars_climate_orbiter(3_pound_force * second); //Will not compile.

However, benri cannot prevent you from doing all stupid things:

double get_thrust_in_pound_force_second();

auto get_thrust_force()
{
    return quantity<newton_second_t>(get_thrust_in_pound_force_second()); //Just don't!
}

Be explicit. (No overflowing/faulty conversions.)

The libraries forces users to be as explicit with their programming as possible. The reason being that the implicit conversions are very error prone and can lead to unintended consequences. Therefore nearly all conversions between units and values need to be made explicit. For example:

//Dummy function.
auto test(quantity<metre_t>);

//Works fine.
test(20_metre); 

//Does not compile because converting cm to m might cause an overflow in the value
//of the quantity.
test(2000_centi * metre);

//Works fine. The conversion is now explicitely visible.
test(simple_cast<decltype(centi * metre)>(2000_centi * metre)); 

This rule applies to math as well. For addition/subtraction implicit conversions are not allowed. Multiplication/division is fine because we can save the value in a new type. For example:

auto a = 2_metre + 4_metre;            //Works fine.
auto b = 2_metre + 400_centi * metre;  //Does not compile because a conversion is
                                       //necessary.
auto c = 2_metre / 1_second;           //Works fine. Result is in m/s.
auto d = 200_centi * metre / 1_second; //Works fine. Result is in cm/s.

Furthermore, implicit conversions for comparisons are not allowed:

auto check_a = f < 3_metre / second;         //Works fine.
auto check_b = f < 3_centi * metre / second; //Does not compile because a conversion is
                                             //necessary.
auto check_c = f < g;                        //Does not compile because a conversion is
                                             //necessary.
auto check_d = f < simple_cast<decltype(f)>(3_centi * metre / second); //Works fine.
auto check_e = f < simple_cast<decltype(f)>(g);                        //Works fine.

Be sane. (Don't do weird things.)

The benri library tries to behave in a resonable way and as one expects. The goal is to always behave in a non-surprising way. Thus, overloads for commonly used functions and operators, as well as for dimensionless units are implemented. In addition, unusual usage is disabled where ever possible. For example:

auto a = 1_metre;
a += 10_centi * metre; //Does not compile because a conversion is necessary.
a += 10.0;             //Does not compile because a dimensionless quantity is used.

auto b = 1_one;
a += 10_one;                       //Works fine.
a += 10_metre / 5_metre;           //Works fine.
a += 10_metre / 500_centi * metre; //Does not compile because a conversion is necessary.
                                   //(The result of the division is in %.)
a += 10.0;                         //Works fine.

Be as efficient as possible. (constexpr all the things.)

All of benris library types are defined using constexpr constructs. This should allow the compiler to completely eliminate the library overhead of benri at compile time. The assembly of code written with benri and of code written with standard c++ types should be exactly the same. For example:

constexpr auto calculate_area(quantity<metre_t> length, quantity<metre_t> width)
{
    return length * width; //You get proper unit checking in the rest of the code.
}
constexpr auto calculate_area(double length, double width)
{
    return length * width; //No one prevents you to put the value in kilometre here.
}

In addition to the types, all of benris library functions are defined using constexpr as well. This should allow compile time calculation of these functions. In reality however, the support is currently limited because only some STD functions used within benri support compile time evaluation. For example:

constexpr auto delta = abs(5_second - 10_second); //Evaluates to delta = 5_second at
                                                  //compile time.
constexpr auto angle = asin(4_metre / 1_metre);   //Does not compile because compilers do
                                                  //not currently support compile time
                                                  //std::asin.

Moreover benri tries to reduce the amount of calculations done at runtime by shifting the work to the compile step. For example, the following operations can be evaluated at compile time:

//The simple_cast function can be evaluated at compile time.
//These two definition therefore are EXACTLY the same.
constexpr auto energy = simple_cast<joule_t>(50_giga * joule);
constexpr auto energy = 50000_joule;                           

constexpr auto energy = 4_joule + 5_joule; //Works fine.
constexpr auto ratio  = 4_joule / 5_joule; //Works fine.

Unit conversions and casts

benri provides two functions for converting units and/or value_types called simple_cast and unit_cast. Both can be used to convert units into another. simple_cast is always done at compile time and can be used for most conversions. However, due to restrictions in compile time math, if the conversion factor contains a root, unit_cast has to be used. It calculates the correct factor at runtime. Fortunately in most cases, when optimizations are used, unit_cast results in the same assembly as if a simple_cast were possible.

constexpr auto length = simple_cast<metre_t>(10_centi * metre); //Evaluated at compile
                                                                //time.
          auto length = simple_cast<metre_t>(10_centi * metre); //Compiler may use a
                                                                //compile time evaluation.

constexpr auto length =   unit_cast<metre_t>(10_centi * metre); //Does not compile.
          auto length =   unit_cast<metre_t>(10_centi * metre); //Evaluated at runtime.

auto speed = 5_centi * metre / second; //The standard is to save values as a double
                                       //internally.
auto speed = simple_cast<float>(5_centi * metre / second); //However, we only have
                                                           //space for a float.

benri provides the remove_prefix function for generating base unit quantities:

auto advanced = 42_mega * byte; //The internal type is 42 megybyte.
auto base     = remove_prefix(advanced); //The internal type is 42e6 byte.

WARNING: remove_prefix behaviour depends on the base unit. For complicated derived units, it might not always be obvious what the base unit is! However, remove_prefix provides the facility to reduce arbitrary units to their base when needed. For example, it is internally used to cast arbitrary dimensionless units into the right form for the trigonometric functions. This allows asin(10_percent).

quantity and quantity_point

benri provides two data types quantity and quantity_point, which both take a unit and a value_type. The unit is the physical unit of the quantity, like metre_t, second_t, ... The value_type is the internal representation of the value, usually double or float. While it is possible to use integral types for the value_type as well, it is not recommend because integer types are prone to overflows and sign errors. When benri literals are used, both the unit and the value_type are hidden behind aliases for your convenience.

auto angle = 1_radian; //What you usually will write.
auto angle = quantity<radian_t, double>{1.0}; //This is equivalent.
//(The unit is radian_t and the value_type is double.)

auto hotness = 20_degree_fahrenheit; //What you usually will write.
auto hotness = quantity_point<degree_fahrenheit_t, double>{20.0}; //This is equivalent.
//(The unit is degree_fahrenheit_t and the value_type is double.)

The standard value_type for benri is double. It is used for all literals and constants. However, you can change that by setting the BENRI_PRECISION macro before including the library:

#define BENRI_PRECISION float //set the standard value_type to float
#include <benri/si/si.h>

WARNING: Setting BENRI_PRECISION to an integral value will produce weird behaviour because the internal floating point constants might be rounded to zero.

The quantity type is the most used type because it allows the largest range of possible operations. The quantity_point is a special type for affine operations which has a purposefully restricted set of possible operations. For further explanations on affine operations, please have a look at section: Affine quantities The possible operations for both types are:

operations quantity quantity_point
multiplication with a quantity ✔️
multiplication with a quantity_point
multiplication with a value_type ✔️
division by a quantity ✔️
division by a quantity_point
division by a value_type ✔️
division of a value_type ✔️
addition of a quantity ✔️ ✔️
addition of a quantity_point ✔️
addition of a value_type ✔️¹
subtraction of a quantity ✔️ ✔️
subtraction of a quantity_point ✔️ ✔️
subtraction of a value_type ✔️¹
comparison with a quantity ✔️
comparison with a quantity_point ✔️
comparison with value_type ✔️¹
implicit cast to value_type ✔️²
implicit construction with value_type ✔️²

¹ Only allowed for quantities with dimension 1.

² Only allowed for dimensionless quantities, like 1, 1%, ...

Units and Constants

benri provides the following headers:

  • si/astronomic.h for astronomical units.
  • si/base.h for base SI units (no derived units).
  • si/cgs.h for CGS system units (based on SI).
  • si/data.h for Computer Science units (like pixel, byte, ...).
  • si/imperial.h for Imperial units (based on SI).
  • si/si.h for SI units.
  • si/temperature.h for temperature scales units (like °C, ...).
  • si/everything.h for including all units mentioned above.

The right header for most users is si/si.h as all base SI units and derived SI units are found there. All other headers (except si/base.h) provide more specialized units, and include this header as well. SI units reside in the si namespace, and spezialized units in the si::name-of-header sub-namespace.

benri provides an extensive list of constants which can be accessed via the si::constant or si::symbol namespace. When using si/si.h all SI constants are loaded. When using additional unit packages, more constants get added to the si::constant and si::symbol namespace (no sub-namespacing like for units).

The difference between constants provided in the si::constant namespace and constants provided in the si::symbol namespace is the way the value of the constant is stored:

  • si::constant stores the constant in a quantity where the quantity has the unit and the value of the constant.
  • si::symbol` stores the constant in a quantity with value 1, where the unit is the unit of the constant with a prefix of the constant value.

For example:

  • si::constant::speed_of_light is quantity<metre/second>{c};
  • si::symbol::speed_of_light is quantity<c * metre/second>{1};

This allows symbolic calculations where one can express units in terms of a constant.

#include <benri/si/astronomic.h>

auto mass_a = 2_solar_mass;           //mass in kilogram
auto mass_b = 2 * symbol::solar_mass; //mass in Solar masses

Furthermore, when intermediate results suffer from overflow or rounding, si::symbol can be used to mitigate these problems. For example:

#define BENRI_PRECISION float //set the standard value_type to float
#include <benri/si/si.h>

//constant
auto impulse_a = constant::planck_constant / 7e5_metre; //≈9.5×10⁻⁴⁰ Ns We lose precision here!
auto impulse_b = constant::planck_constant / 3e2_metre; //≈2.2×10⁻³⁶ Ns We are close to losing precision here!

auto relation = static_cast<float>((impulse_b - impulse_a) / impulse_b);

//symbol
auto impulse_a = symbol::planck_constant / 7e5_metre; //≈1.4×10⁻⁶ h/m Everything is fine.
auto impulse_b = symbol::planck_constant / 3e2_metre; //≈3.3×10⁻³ h/m Everything is fine.

auto relation = static_cast<float>((impulse_b - impulse_a) / impulse_b);

Defining new units and dimensions

benri allows its users to define new base dimensions and seemlessly use them together with the already existing ones. This is achieved through macros.

#include <iostream>
#include <benri/si/si.h>
#include <benri/si/macros.h>

//Add a pirate (pir) and a ninja (nin) bas dimension.
struct pir
{
    //The name values need to be provided because benri internally sorts the dimensions by
    //their name.
    static constexpr benri::meta::static_string name = "pir";
};
struct nin
{
    static constexpr benri::meta::static_string name = "nin";
};
//Dimensions can be generated using macros.
using benri::dimension::helper;
//Singular dimensions.
create_and_register_dimension(pirate, helper<pir>);
create_and_register_dimension(ninja, helper<nin>);
//Compound dimensions.
create_and_register_dimension(woodleg, helper<pir>, helper<benri::dimension::L>); //pirate*length
create_and_register_dimension(pirate_ninja, helper<pir>, helper<nin>); //pirate*ninja

//Units can be generated using macros as well.
implement_unit(jack_sparrow, pirate_t, benri::prefix::one_t);
implement_unit(hanzo, ninja_t, benri::prefix::one_t);
implement_unit(blackbeard, woodleg_t, benri::prefix::one_t);

//So can constants.
create_constant(kaido, benri::prefix::hecto_t, typename decltype(jack_sparrow * hanzo)::unit_type);

int main()
{
    using namespace benri::si;

    auto temp = double{};
    std::cout << "Your pirate strength in Jack Sparrow: ";
    std::cin >> temp;
    auto pirate = temp * jack_sparrow;

    std::cout << "Your ninja strength in Hanzo: ";
    std::cin >> temp;
    auto ninja = temp * hanzo;

    std::cout << "Your woodleg length in metre: ";
    std::cin >> temp;
    auto woodleg = temp * metre;

    //Calculate strength from woodleg.
    auto pirate_ninja = 2_hanzo * 3_blackbeard / woodleg;

    auto strength = pirate * ninja + pirate_ninja;
    std::cout << "You are worth: " << (strength / kaido).value() << "Kaido.";
}

<chrono> support

Without some help, benri cannot interact with the <chrono> library because the types provided are different. However, by including the benri/chrono.h header benri gets the necessary conversion operators. (benri/chrono.h includes <chrono> as well.)

With benri/chrono.h included:

  • std::chrono::duration acts like a benri::quantity and
  • std::chrono::time_point acts like a benri::quantity_point.
  • Within expression <chrono> types are converted to benri types automatically. (The result of such mixed expression is always a benri type.)

WARNING: The same caveats as for benri types apply to <chrono>! Quantities with different units or value types do no interact. This can get be confusing because benri uses double as its default value type whereas <chrono> uses integer values. If your code does not compile, you probably forgot to cast to the right value type.

In addition to these type conversions, benri/chrono.h provides:

  • Three new dimensions: system_clock_t, steady_clock_t, and high_resolution_clock_t. These dimension are named similar to the clocks provided by the <chrono> library. However, whereas std::chrono::high_resolution_clock might alias to one of the other types, within in benri it is always distinct.
  • Three new constants/symbols system_epoch, steady_epoch, and high_resolution_epoch. These represent the zero point for each clock.
  • A range of quantity_point literals called TIME_since_CLOCK, where TIME can be seconds, hours, days, weeks, months, or years and CLOCK either system_epoch, steady_epoch, or high_resolution_epoch. For example: 42_seconds_since_system_epoch.
  • The now<Clock, Unit, ValueType>() template function, which manages the annoying casts involved to construct a benri time point with the <chrono> now function. Clock is a <chrono> clock type, Unit is an optional benri time unit, and ValueType an optional value type. If no Unit is defined, the default unit of the clock is used. The default for the ValueType is the same as for all benri types.

A short example on how benri interacts with <chrono>.

#include <benri/chrono.h>
#include <benri/si/si.h>
#include <benri/si/temperature.h>
#include <chrono>
#include <iostream>
#include <random>

using namespace benri::si;

class tnt
{
  public:
    tnt(const benri::quantity<second_t> fuse_time);
    auto ignite(benri::quantity_point<seconds_since_system_epoch_t> now) -> void;
    auto ignited() -> bool;
    auto exploded(benri::quantity_point<seconds_since_system_epoch_t> now) -> bool;
    auto fuse_left(benri::quantity_point<seconds_since_system_epoch_t> now) -> benri::quantity<second_t>;   
};

int main()
{
    using namespace benri::si;

    auto fuse_time = double{};
    std::cout << "Enter fuse time in seconds: ";
    std::cin >> fuse_time;
    auto bomb = tnt{fuse_time * second};
    std::cout << "Bomb successfully created!\n"
              << "Ignited the fuse.\n"
              << "Starting Countdown...\n";

    auto now = benri::now<std::chrono::system_clock, seconds_since_system_epoch_t>();
    bomb.ignite(now);

    for (auto counter = static_cast<int>(bomb.fuse_left(now).value());
         !bomb.exploded(now);
         now = benri::now<std::chrono::system_clock, seconds_since_system_epoch_t>())
    {
        if (static_cast<int>(bomb.fuse_left(now).value()) < counter)
        {
            if (counter == 30 || counter == 20 || counter <= 10)
                std::cout << counter << "s\n";
            counter--;
        }
    }
    std::cout << "KABOOMM!!\n";
}

Known bugs

  • The unit pascal might conflict with the pascal macro set in some windows headers.
  • msvc can have exorbitantly longer compile times than clang and gcc, especially for larger projects.
  • msvc might fail on larger compilation units with Error C1060: compiler is out of heap space. This seems to be a problem with the msvc internals handling templated code. The best remedy is to split the compilation unit into smaller tasks.

Library structure

If you want to have a look at the benri code, or you are searching for the right headers to include, benri is based on the following structure:

benri/ #main git repo
    examples/ #several examples
    include/benri/ #actual library
        impl/ #collection of internal types and algorithms
              #(API MAY CHANGE AT ANY TIME)
            meta/ #compile time data structures and algorithms
                algorithm.h #compile time algorithms
                array.h     #compile time array because std::array is not there yet
                math.h      #compile time math functions, mostly on primes
                string.h    #const char* string wrapper
            type/ #template type handling functions
                comp.h      #function for comparing types, used to sort type lists
                list.h      #type list type
                sort.h      #type list sorting function
                traits.h    #collection of type traits
            config.h        #compilation helpers
            dimension.h     #dimension type
            math.h          #math functions for dimension and prefix type lists
            prefix.h        #prefix type and its functions
            unit.h          #unit type and its functions
        si/
            astronomic.h    #astronomical units and constants
            base.h          #base si units metre, second, ...
                            #plus constants, but no derived units
                            #like newton, sievert, ... 
            cgs.h           #cgs units and constants
            data.h          #computer science units like byte, bit, pixel, ...
            dimensions.h    #base dimensions and derived dimensions used to create units
            everything.h    #special header for importing all si headers at once
            imperial.h      #imperial units and constants
            macros.h        #macros for easily generating dimensions, units and constants/symbols
            prefixes.h      #si prefixes and constant values
            si.h            #all of the si units
            temperature.h   #temperature units and conversion functions
        chrono.h            #<chrono> support functions
        cmath.h             #implementation of all cmath functions
        quantity_point.h    #affine point
        quantity.h          #the standard quantity type
    tests/ #several unit tests
    changelog.md #list of versions
    readme.md    #this document
    tables.md    #table of physical units and dimensions

WARNING: The files contained within benri/impl/ are not part of the API and subject to change at any time!

benri/impl/type/string.h

  • Provides compile time encapsulation for const char* strings via the meta::static_string class. Might be replaced by P0259 in the future.
  • Provides compile time version of std::strcmp called meta::strcmp.

benri/impl/type/comp.h

  • Provides function for ordering types at compile time via the type::type_order function and a custom type::type_hash.

benri/impl/type/list.h

  • Provides type list variants type::list and type::sorted_list.
  • Provides type list concatenation function type::concat.

benri/impl/type/sort.h

  • Provides type::insertion_sort for type lists, based on the ordering function type::type_order. Sorts type::list, leaves type::sorted_list untouched.

benri/impl/type/traits.h

benri/impl/dimension.h

  • Provides container dim for storing based dimensions and their associated power.

benri/impl/prefix.h

  • Provides container pre for storing prefixes and their associated power.
  • Provides compile time functions for calculating the value of a prefix expand_prefix or list of prefixes expand_prefix_list`.
  • Provides runtime time functions for calculating the value of a prefix runtime_expand_prefix or list of prefixes runtime_expand_prefix_list`.

benri/impl/math.h

  • Provides function type::emplace for emplacing a new pre/dim into a pre/dim type list. (Updating power of dim/pre in list if found, and adding it at the end if not found.)
  • Provides function type::remove_zero_powers for removing pre/dim with power of zero from a pre/dim type list.
  • Provides function type::multiply_lists for multiplying two or more pre/dim lists. (Calling type::emplace on the first list with the arguments of the others.)
  • Provides function type::pow_list for updating the powers of pre/dim in a type list.
  • Provides function type::divide_lists for dividing two pre/dim type lists.
  • Provides shortcut type::make_prefix for generating a pre type list from a given ratio.
  • Provides shortcut type::make_prefix_pow10 for generating a pre type list for a given power of 10.

benri/impl/unit.h

  • Provides container unit for storing dim and pre type lists together as a unit.
  • Provides shortcut one for the unit without prefix and dimension.
  • Provides shortcuts multiply_units, pow_unit and divide_units which execute the right operations on the dim and pre type lists.

benri/quantity.h

  • Provides container quantity for storing a value of value_type with its associated unit unit. Container provides possible math and comparison functionality for quantities of the same unit. Additional checks for possible math and comparison functionality between quantities of different units are provided as well.
  • Provides shortcuts square, cubic and quartic for multiplying units.

benri/quantity_point.h

  • Provides container quantity_point for storing a value of value_type with its associated unit unit. Container provides a restricted set of the quantity math and comparison functionality to achieve affine behaviour.

benri/casts.h

  • Provides function simple_cast for converting a quantity or quantity_point to another unit and/or value_type at compile time.
  • Provides function unit_cast for converting a quantity or quantity_point to another unit and/or value_type at runtime time. While simple_cast can only work on conversions containing no roots, unit_cast drop this restriction by doing converstion at runtime.
  • Provides function remove_prefix for converting a quantity or quantity_point to its base unit.
  • Provides ADL helper namespace casts.

The unit type

The unit type implements the physics concept of a unit.

A unit is the product of a prefix and a number of base dimensions with an associated power:

$$ \text{Unit}= \text{Prefix}\times\prod_i \text{Base}_i^{\text{Power}_i}\ \text{.} $$

For example, the unit Mega Newton can be expressed in the SI base dimensions Mass, Length, and Time as:

$$ \text{Mega Newton} = \text{Mega}\times \text{Mass}\cdot \text{Length}\cdot \text{Time}^{-2}\ \text{.} $$

In order to store the product of base dimensions, the unit type uses a type list of dim where dim stores the base dimension and their associated power. For aboves example:

unti<mega * newton>::dimension = list<dim<Mass>, dim<Length>, dim<Time, -2>>;
//This is not the actual template code, but representative of how it works.

Inside benri units are compared via their type list. This means that regardless of the computation taking place, the same units have to have the same type list. This is achieved by removing base dimensions with power zero and by sorting the type list according to the ::name attribute of the base dimension.

Prefixes are usually integers. Yet, in C++ integers have a maximum range which makes it impossible to multiply/divide arbitrary units. benri solves this problem by not storing the prefix in a single integer. Prefixes are prime factorialized and saved in a type list similar to the dimension:

$$ \text{Prefix} = \prod_j \text{Prime}_j^{\text{Power}_j}\ \text{.} $$

For aboves example:

unti<mega * newton>::prefix = list<pre<2, 6>, dim<5, 6>>;
//This is not the actual template code, but representative of how it works.

A side effect of the prefix type list, is that it is possible to store symbolic factors for the prefix.

The is_convertible_into helper

Inside benri quantities are compared via their unit type list. If two types do not have the same type list, they are not the same. However, this is not always preferred. To overcome this behaviour, benri additionally checks if two quantities should be considered the same via the is_convertible_into function. For example, this is necessary for temperatures, where a quantity_point of K can be converted to a quantity of °K although both units do not have the same type.

Quantities can be added to is_convertible_into function by overloading the convert object. It is used for the actual conversion as well:

template <class Prefix, class ValueType>
struct convert<quantity<unit<dimension::celsius_temperature_t, Prefix>, ValueType>,
               quantity<unit<dimension::thermodynamic_temperature_t, Prefix>, ValueType>>
{
    constexpr auto operator()(
        const quantity<unit<dimension::celsius_temperature_t, Prefix>, ValueType>& rhs)
        -> quantity<unit<dimension::thermodynamic_temperature_t, Prefix>, ValueType>
    {
        return quantity<unit<dimension::thermodynamic_temperature_t, Prefix>, ValueType>{
            rhs._value};
    }
    constexpr auto operator()(
        quantity<unit<dimension::celsius_temperature_t, Prefix>, ValueType>&& rhs)
        -> quantity<unit<dimension::thermodynamic_temperature_t, Prefix>, ValueType>
    {
        return quantity<unit<dimension::thermodynamic_temperature_t, Prefix>, ValueType>{
            std::move(rhs._value)};
    }
};

Competition

The benri library is not the only library for working with physical quantities. The most notable competitors are boost, nholthaus/units, PhysUnits-CT, and mpusz/units. These libraries provide similar facilities to benri, but differ in some important areas. It is therefore recommended to check what you need in your project and select accordingly.

Quick comparison

The following table gives a quick overview on the most important features provided by the different quantity libraries:

Features benri boost nholthaus/units PhysUnits-CT mpusz/units
SI units ✔️ ✔️ ✔️ ✔️ (:heavy_check_mark:)
CGS units ✔️ ✔️ (:heavy_check_mark:)
imperial units ✔️ ✔️ ✔️ ✔️
astronomical units ✔️ ✔️ (:heavy_check_mark:)
Gray/Sievert support¹ ✔️
temperature support² ✔️ ✔️ ✔️ ✔️
physical/mathematical constants³ ✔️ ✔️ (:heavy_check_mark:)⁷ (:heavy_check_mark:)⁷
affine quantities⁴ ✔️ ✔️
user defined dimensions ✔️ ✔️ ✔️
user defined prefixes ✔️ ✔️ ✔️ ✔️ ✔️
arbitrary prefix conversions⁵ ✔️ ✔️ ✔️
symbolic computation⁶ ✔️
<cmath> functions ✔️ ✔️ ✔️
<chrono> interoperability ✔️ ✔️
<iostream> functions ✔️ (:heavy_check_mark:) (:heavy_check_mark:)
<boost> required ✔️
minimum c++ version c++14 c++98 c++14 c++11 c++20

¹ The base units of Sievert and Gray are the same, but their meaning is different. Does the library make a distinction between them?

² Does the library provide different temperature scales and conversions between them?

³ Does the library provide physical and/or mathematical constants?

⁴ Does the library provide affine types? Meaning: Different types for vectors and points are provided?

⁵ Can the library handle arbitrary prefix conversions? For example: 1 megalightyear to femtometre? (Depending on the implementation, the type handling the operation might overflow.)

⁶ Can the library do symbolic computations? For example, if we want the result of the calculation 2year × c in lightyears, do we need to do a multiplication and division to get the result, or can the libray just remember to carry the c?

nholthaus and PhysUnits-CT only supply a very limited list of constants, without source.

⁸ Although the scope is very limited right now, mpusz/units makes an effort to achieve C++ Standardization.

Features / Design

In the following, the most important differences and features are explained in detail.

<iostream> functions

benri doesn't provide any <iostream> functions and it never will. The reason is, that implementing proper input and output of quantities is hard. One needs to develop a system for parsing and generating arbitrary unit strings. Yet, most users will not be satisfied with the provided functions, as every use case is different. The work is therefore left to each benri user. You yourself know best what you want, and what units you are using.

Here is an example on how a project could provide stream output for different time units.

#include <iostream>
#include <benri/si/base.h>

template <class Unit>
auto operator<<(std::ostream &os, const benri::quantity<Unit> &value) -> std::ostream&
{
    os << value.value() << "?";
    return os;
}
auto operator<<(std::ostream &os, const benri::quantity<benri::si::second_t> &value) -> std::ostream&
{
    os << value.value() << "s";
    return os;
}
auto operator<<(std::ostream &os, const benri::quantity<benri::si::minute_t> &value) -> std::ostream&
{
    os << value.value() << "min";
    return os;
}
auto operator<<(std::ostream &os, const benri::quantity<benri::si::hour_t> &value) -> std::ostream&
{
    os << value.value() << "h";
    return os;
}

User defined dimensions

benri allows its users to define new base dimensions and seemlessly use them together with the already existing ones. See: Defining new units and dimensions

Affine quantities

benri provides support for affine quantities. In short, these are a vector and a point type. Affine quantities often occur in physics. The following pairs are examples of affine quantities: (time point, time delta); (position, length); (temperature, temperature difference).

The types provided by benri allow to make a distinction between these quantities and only allow reasonable operations on them. For example:

#include <benri/si/temperature.h>

//Given the following function for setting the temperature of a baking oven...
void set_oven(benri::quantity_point<benri::si::celsius_t> temperature);

//...we can do the following:
using namespace benri::si::temperature;

set_oven(200_degree_celsius); //Sets the temperature to 200°C.
set_oven(250_celsius);        //Will not compile because we have no zero point.
set_oven(zero_point(celsius) + 250_celsius); //Works fine.

This seems quite simple, but is important if the temperature is derived in another function. For example, several functions might provide a new temperature, but not all results make sense. For example:

//Given the following function...
auto temperature_update()
{
    using namespace benri::si::temperature;

    //Increase temperature by 10°C.
    return 10_celsius;
}
auto new_temperature()
{
    using namespace benri::si::temperature;

    //Set temperature to 210°C.
    return 210_degree_celsius;
}

//...we can be safe from the following:
set_oven(temperature_update()); //Will not compile. (Otherwise the oven would now be
                                //at 10°C.)
set_oven(new_temperature());    //Will compile, and set the temperature to 210°C.

No runtime units

benri units can only be computed at compile time. Thus, only quantities whose units have been generated at compile time can be used at runtime. This makes writing generic runtime code hard. However, this is on purpose as benri is supposed to perform compile time checks for zero overhead at runtime.

If you nevertheless want to make a runtime decision on which units you use, you need to either use the c++17 std::variant/std::any or another libraries equivalent. For example:

#include <iostream>
#include <string>
#include <variant>
#include <benri/si/base.h>

//Define a variant holding the quantities.
using si_unit = std::variant<
    benri::quantity<benri::si::kilogram_t>,
    benri::quantity<benri::si::metre_t>,
    benri::quantity<benri::si::second_t>
>;

//Define a runtime function.
auto parse(const std::string& input)
{
    if (input == "kilogram")
        return si_unit(benri::quantity<benri::si::kilogram_t>{1});
    else if (input == "metre")
        return si_unit(benri::quantity<benri::si::metre_t>{1});
    else if (input == "second")
        return si_unit(benri::quantity<benri::si::second_t>{1});
    else
        throw;
}
//Define another runtime function.
auto print(si_unit value)
{
    std::cout << "You entered: ";
    std::visit([](auto&& arg) {
        using T = std::decay_t<decltype(arg)>;
        if constexpr (std::is_same<T, benri::quantity<benri::si::kilogram_t>>::value)
            std::cout << "kilogram\n" << std::flush;
        else if constexpr (std::is_same<T, benri::quantity<benri::si::metre_t>>::value)
            std::cout << "metre\n" << std::flush;
        else if constexpr (std::is_same<T, benri::quantity<benri::si::second_t>>::value)
            std::cout << "second\n" << std::flush;
        else
            throw;
    }, value);
}

int main()
{
    //Get runtime quantity from user input.
    std::string input;
    std::cin >> input;

    auto value = parse(input);

    //Print unit of the quantity.
    print(value);
}

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