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makma's Issues

Dynamic UBOs are too small.

Hi, due to you mentioning that this project renders a black screen with radv, while it works and amdvlk, I took a look, and it seems like the dynamic UBOs are set with size 32, while the matrices that should be in them are 64 bytes big.

In particular in Renderer.cpp, you use sizeof(DynamicUniformBufferData) a number of times, which is just 4 pointers 32 bytes on a 64-bit platform), you really want sizeof(glm::mat4).

With that you at least get a reasonable image on radv, though the shadows look a bit grainy still.

Failed to create descriptor

Got this runtime error after successfully build and launch:
Unable to allocate 5 descriptors of type VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER from pool 0x205. This pool only has 0 descriptors of the type remaining. The spec valid usage text states 'descriptorPool' must have enough free descriptor capacity remaining to allocate the descriptors sets of the specified layouts

missing sdl headers

sdl2.dll is part of the repository while sdl.h is not.
(building with visual studio 2017)

having trouble

MSVCRTD.lib(exe_main.obj) : error LNK2019: unresolved external symbol main referenced in function "int __cdecl invoke_main(void)

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