A tool to convert airport specification files in XML (obtained from FSX BGL files) into SDL. In Flight Simulator X (FSX), airport information (as well as most scenery information) is coded into BGL files. These are compiled from XML sources, and tools such as Bgl2Xml [1] can decompile the information back into the XML format, which contains much information regarding the physical and visual aspects of airports and other simulation elements [2]. A framework developed at LIACC (for multi-vehicle mission simulation) uses a cut-down format for specifying airports [3] (among other elements). The XML2SDL tool should be able to parse the XML information generated by the Bgl2Xml tool and output the airport information in the SDL format.
[1] http://www.scruffyduckscenery.co.uk/SDE.html [2] https://msdn.microsoft.com/en-us/library/cc526978.aspx [3] http://www.fe.up.pt/~dcs/Platform/#langs