Git Product home page Git Product logo

jamesweber7 / phased-array-parameter-editor Goto Github PK

View Code? Open in Web Editor NEW
0.0 1.0 0.0 1.44 MB

Surface Editor for Mid-Air Haptic Parameter Control. Thesis for Barrett, The Honors College at Arizona State University.

Home Page: https://main.d3jc0fo8rfy14f.amplifyapp.com/

License: MIT License

HTML 7.75% JavaScript 88.24% CSS 3.35% GLSL 0.66%
haptics phased-array mid-air-haptics surface-editor

phased-array-parameter-editor's Introduction

Graphical Multi-Input Surface Editor for Mid-Air Haptic Parameter Control

Author: James Weber

Date: April 12, 2024

Submitted as an Honors Thesis to Barrett, The Honors College at Arizona State University.


Paper: Design of a Graphical Multi-Input Surface Editor for Mid-Air Haptic Parameter Control

Entry in KEEP digital library: https://keep.lib.asu.edu/items/192726

Use: https://main.d3jc0fo8rfy14f.amplifyapp.com/


This is a surface and curve editor tailored for ultrasonic phased array mid-air haptic parameter control. The editor can be used to design a function which maps the relationship between one or two user-defined input parameters and a phased array output parameter.

Screenshot of surface editor, with edge along the x-axis labeled "Vehicle Velocity" and being defined by 2D curve editor (top right) using just noticeable difference ranges to make non-linear steps. Edge along y-axis labeled "Vehicle Roughness" and is defined by 2D curve editor (bottom right) using a smooth curve

What are the parameters?

The surface editor is tailored for modeling relationships between user-defined input parameters and a phased array output parameter.

The output parameter can be any phased array output parameter, but the editor is modeled specifically for amplitude, amplitude modulation frequency, and drawing frequency. z-values correspond with output for the specified parameter.

Input parameters are whatever variables that you want to affect phased array output. x- and y-values correspond with inputs from the input parameters.

Use

The editor can be used on its own from Editor/index.html, or it can be used in an external software interfacing with ParameterEditor.js.

Design a 3D surface's edges with the 2D curve editors.

In the 2D curve editors, drag control points, and click along the curve to add more control points. Change the curve type to steps, and use information about just noticeable differences to better understand how end-users will perceive changes in output.

In the 3D surface editor, choose an ideal interpolation method to define how the surface blends between its edges.

Interfacing with the Editor via ParameterEditor

Getting Started

You can set up the editor by including this code snippet in your HTML page.

<script src="https://parameter-editor.s3.amazonaws.com/ParameterEditor.js"></script>

Another option is to download this repository and directly integrate it into your software.

Initialization

ParameterEditor.init(); // initialize the editor

Initialization will connect to the editor via an HTML iframe element. The editor can connect to an existing iframe element, or create a new one

ParameterEditor.init({id: iframe_id}); // connect to existing an iframe with id=iframe_id

Initialization Options

options: {
    id {string}, // id of iframe to connect with
    output_format {string}, // format for output values
    output_steps_x {number}, // number of steps along x-axis to take surface output 
    output_steps_y {number}, // number of steps along y-axis to take surface output 
    listeners {Array<Function>} // listeners to receive editor data on updates
}
ParameterEditor.init(options);

Getting Output

Get a table of outputs from the designed surface

ParameterEditor.getOutput().then((output_values) => {
    output_values.forEach(val => {
        console.log(val); // {x: number, y: number, z: number}
    })
})

Get updated output values with an event listener which listens for updates in the surface editor (Modeled after EventTarget: addEventListener)

ParameterEditor.addUpdateListener((output_values) => {
    // called every update
    console.log(output_values);
})

Stop listening for updates (Modeled after EventTarget: removeEventListener)

// Start listening for updates
ParameterEditor.addUpdateListener(on_update);
// Stop listening for updates
ParameterEditor.removeUpdateListener(on_update);

Format output values

ParameterEditor.setOutputFormat(format);

Supported formats:

ParameterEditor.OUTPUT_FORMATS.JAVASCRIPT_ARRAY // JavaScript array
ParameterEditor.OUTPUT_FORMATS.JSON // JSON text data
ParameterEditor.OUTPUT_FORMATS.CSV // CSV text data

Set number of output values per input axis

// total number of output values = output_steps_x * output_steps_y
ParameterEditor.setOutputSteps(output_steps_x, output_steps_y);

File Structure

- Editor
  - index.html
  - ExternalInterfacer.js
  - external_communication.js
  - editor_communication.js
  - ui.js
  + Surface_Editor_3D
    - index.html
    - sketch.js
  + Curve_Editor_2D
    - index.html
    - sketch.js
(some files omitted)

Editor

The Editor directory contains logic for interfacing with the ParameterEditor, and for combining and communicating with the 3D surface editor and the 2D curve editors.

editor_communication.js handles communication with the editors

ui.js deals with logic behind the user interface

ExternalInterfacer.js interfaces with ParameterEditor

external_communication.js initializes communication with ParameterEditor through ExternalInterfacer

Curve_Editor_2D

The Curve_Editor_2D directory contains the logic for the 2D curve editor. All logic is performed by sketch.js, which handles communication with Editor/editor_communication.js, and models the curve via user interaction.

Surface_Editor_3D

The Surface_Editor_3D directory contains the logic for the 3D surface editor. All logic is performed by sketch.js, which handles communication with Editor/editor_communication.js, and models the surface based on its edges and interpolation method.

License

This project is licensed under the MIT License. For more details, see the LICENSE file in the repository.

MIT License

Copyright (c) 2024 James Weber

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

phased-array-parameter-editor's People

Contributors

jamesweber7 avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.