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dnd-remote's Issues

Characters

Enable players to add/edit certain information, such as their character mini. May require system similar to current DM* setup

Some basic terrain materials

So the real issue here is coronavirus right? Well I hear it can live on some surfaces longer than others, so we should probably try and get some better materials for our world.

Sorry I have no idea what I'm doing lol and I just spent an hour trying to figure out how to push to a forked repo and .gitignore the assets I'm using so I'm pretty fried. Will add more details in the pull request, which I'm going to add to this issue I think? Is that how github works?

Custom Modifiers/Flags

Allow DM (and players?) to flag objects in a certain way (e.g. "Prone", "Disadvantage", etc).

Should this be simply text based, type in each time, or could there be preset flags for things used often?

Host Online

Currently the nodejs server runs locally. Given this project is meant to allow us to play remotely, we should figure out a reasonable solution to hosting the server online. Ideally a solution that allows multiple groups to play!

Fog of war/hidden objects

Allow DM to hide/reveal sections of map. Consider using some sort of custom layering, maybe 'traps', 'invisible', 'out of range', etc?

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