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footwork's Issues

1.20.1 Bug (or maybe feature request?) With Target Dummy Mod

I created an issue on Cloak and Dagger but then realized that this API causes the issue even when cloak and dagger isn't installed. The Target Dummy mod entity cannot be damaged and the damage numbers / dps text doesn't show up until you damage it with a projectile or explosion. I'm guessing this gets the target dummy to target you and you can damage it again. Then after 5 seconds you can't damage it anymore I'm guessing that's because it loses aggro from you after that time.

I think if there was a blacklist that you could add entities too that would be ignored from this footwork system that would be great for edge cases like this one. Thanks for the cool mod though!

Foot work Dummy causing some trouble for one of my players (Server)

I run a server with foot work and an invisible entity called entity.footwork.dummy has been following one of my players around, I cant see it on my client and nor can the other players and it has been obstructing him and pushing him around, I've tried trying to figure out wht it is only affecting him and no one else
image
This is the mod list just in case it is a conflict
YUNG's Better Jungle Temples
Jade
Architect's Palette
Architectury
FirstPerson
Curios API
Connectivity Mod
Radiant Gear
YUNG's Better Witch Huts
Carry On
Better Third Person
Charm of Undying
Construction Wand
Corpse
Pehkui
Simple Voice Chat
Ocean's Delight
CosmeticArmorReworked
Comforts
EnchantmentDescriptions
AppleSkin
Ars Elemental
Every Compat
Sophisticated Core
TexTrue's Embeddium Options
OnlyHammersAndExcavators
Advanced Finders
YUNG's Better End Island
serializationisbad-1.3
Better Combat
Farming for Blockheads
Dragonseeker
Origins
YUNG's API
Ars Nouveau Scaling Compats
Mahou Tsukai
Runelic
Paxi
Nether's Delight
Paraglider
Create Deco
Occultism
SeasonHUD
Shoulder Surfing
Kiwi Library
Attributizer
Athena
Tree Harvester
Macaw's Trapdoors
Player Animator
AmbientSounds
Inventory Profiles Next
Sophisticated Storage
Decorative Blocks
flib
Kotlin for Forge
BetterF3
Polymorph
Apugli
Create: Copycats+
SmartBrainLib
Too Fast
YDM's Weapon Master
CraftingTweaks
FTB Ultimine
Controlling
Modonomicon
Macaw's Windows
Pam's HarvestCraft 2 - Food Core
Cupboard utilities
Realm RPG: Dragon Wyrms
TrashSlot
Entity Model Features
CookingForBlockheads
TownTalk
Philips Ruins
Create Coins
Sapience
CoFH Core
Builders Crafts & Additions
Origins: Classes
ForgeEndertech
YUNG's Better Dungeons
Better Paragliders
XL Packets
Blood Magic
Nature's Compass
CreativeCore
FTB Library
Easy Piglins
Fusion
CPM SVC Compat
Origins Minus
Farmer's Delight
HopoBetterRuinedPortals
Hourglass
Journeymap
Moonlight Library
Eccentric Tome
Alex's Delight
Forbidden & Arcanus
Handcrafted
Footwork
FTB Essentials
DarkUtilities
Searchables
Artifacts
Cloak and Dagger
Chipped
HopoBetterMineshaft
Basic Nether Ores
Chunky
Mouse Tweaks
Serene Seasons
Zeta
Absent By Design Mod
Caelus API
Cloth Config v10 API
Extra Armor Info
NetherPortalFix
Just Enough Resources
Macaw's Doors
Dynamic Crosshair
Supplementaries
Immersive Paintings
HopoBetterUnderwaterRuins
Sophisticated Backpacks
Alex's Mobs
Build Guide
Grappling Hook Mod
Ars Nouveau
Apotheosis
Ice and Fire
FTB Ranks
Passable Foliage
Memory Leak Fix
alexsmobs-1.22.7
Ars Ocultas
Pam's HarvestCraft 2 - Trees
Cristel Lib
Embeddium
Nether Depths Upgrade
Explorer's Compass
Ender Trigon
Simple Mod Config
Let Me Despawn
Pam's HarvestCraft 2 - Food Extended
Structurize
Apotheosis/Create Addon
FTB Chunks
MineColonies
TerraBlender
Ferrite Core
Embeddium++
PigPen
Caged Mobs
Medieval Origins Revival
RPG-HUD
flib
libIPN
Actually Useful Stonecutter
Charms
WorldEditCUI
Just Enough Items
medievalmusic mod
Immersive Snow
Pam's HarvestCraft 2 - Crops
Quark
FTB Teams
Better Trees
Bushier Flowers
Iron's Recipe Additions
YUNG's Bridges
NotEnoughAnimations
Torchflower: Relit
Domestication Innovation
Improvable Skills
Aquaculture 2
Domum Ornamentum
YUNG's Extras
YUNG's Better Desert Temples
chisels-and-bits
Alex's Caves
biomemusic mod
Iron Chests
Torchmaster
Rats
YUNG's Better Nether Fortresses
Iron's Spells 'n Spellbooks
Towers of the Wild Modded
YUNG's Better Ocean Monuments
Simple Storage Network
'Dustrial Decor
Lootr
Create
Valhelsia Core
Balm
Citadel
Patchouli
Mana and Artifice
Twigs
Large Ore Deposits
Placebo
Apothic Curios
Storage Drawers
Divine Weaponry
EntityCulling
AttributeFix
spark
WorldEdit
Waystones
Amplified Nether
Clumps
Snow! Real Magic!
ImmediatelyFast
Resourceful Lib
Fast Leaf Decay
Bookshelf
Aquaculture Delight
Apotheotic Additions
HammerLib
UI Library Mod
Origins: Player Scale
Realm RPG: Imps & Demons
Starter Kit
Supplementaries Squared
Multi-Piston
Ars Creo
Silk Touch Budding Amethyst [PurpurPack]
Entity Texture Features
Sawmill
realmrpg_fallen_adventurers_1.0.3_forge_1.20.1
Customizable Player Models
YUNG's Better Strongholds (Forge)
Better Block Sounds
Sound Physics Remastered
Iron Furnaces [FORGE]
Combat Roll [Fabric & Forge]
Apothic Attributes (AttributesLib)
Easy Villagers
Collective
GeckoLib

1.20.1 - Footwork causing Slider and Valkyrie Queen from Aether to become immune to player attacks

I was going to create an issue on Cloak & Dagger but similar to the situation of #2, the API here is causing issues with two bosses from the Aether mod, preventing both the Slider and the Valkyrie queen from taking any damage from a player. The Sun Spirit works fine though as his unique gimmick of damaging him remains unaffected.
Using only:

footwork-4.3
aether-1.20.1-1.0.0-beta.1.4-neoforge

Hopefully something can be done to fix it.
Example gif below

itdoesntwork!

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