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[All Versions][Compatibility ]: (Let's Do) Beachparty sand slabs

Full-Slabs Version

All Versions

Minecraft Version

All Versions

Fabric Loader Version

All Versions

Fabric API Version

All Versions

What happened?

Regardless of version, Let's Do Beachparty's Sand slabs aren't compatible with the mod.

latest.log

No notable lines relating to either mod

Did you isolate Full-Slabs?

I tried Full-Slabs alone

[X.XX.XX][Bug]: Game crashes when installed in conjunction with mishanguc

Full-Slabs Version

3.4.0

Minecraft Version

1.20.1

Fabric Loader Version

0.15.2

Fabric API Version

0.90.0

What happened?

As the title says this mod crashes Minecraft when used with mishanguc (mishang urban construction). It doesn't call out full slabs though, it calls out mishanguc. but it DEFINATLY is full slabs causing the issue, I have done SEVERAL tests. It works by itself, works in conjunction with everything else, save their two mods... mishanguc and Extended Block Shapes.

latest.log

latest.log
crash-2024-01-11_07.15.43-client.txt

Did you isolate Full-Slabs?

I tried Full-Slabs alone

[1.19.2][Compatibility]: Create Deco

Full-Slabs Version

3.3.6

Minecraft Version

1.19.2

Fabric Loader Version

0.14.23

Fabric API Version

0.76.1

What happened?

Playing Alongside Create mod, Placed a vertical slab on Glued structure and the broke it, this caused a crash.
After logging into server again Crash persists.

crash-log

https://gist.github.com/GamerTable/b092da2be0287f37e79f2926abe45180

latest.log

https://gist.github.com/GamerTable/081afb1bf72d16a35c9e2f2328cce661

Did you isolate Full-Slabs?

I did not try Full-Slabs alone

Is there going to be a 1.18.2 version?

I want to use this mod seeing as the other similar mods don't work as I need them to, this is the only one I could find and it isn't compatible with my version.

Game crashes immediately after I stack two slabs

Everything works fine when I launch the game, same when I place a vertical slab, but once I stack two different slabs, the game crashes immediately and close. I tried with my other mods enabled, then disabled, same problem.

In the first log are activated :
Mods :

  • Sodium
  • Cloth Config
  • Fabric API
  • Balm
  • Iris Shaders
  • MidnightControls (by Motschen)
  • Full Slabs 3.3.8
    Ressource pack :
  • Better Leaves (by Motschen)
    Shaders :
  • Complementary Shaders v4 (by EminGTR)

In the second log are activated :
Mods :

  • Sodium
  • Cloth Config
  • Fabric API
  • Full Slabs 3.3.8

Here are my logs, I hope I did everything correctly :
https://gist.github.com/Mahero-Akademiya/e9509ea02fb6d54f42f5f0d8e502f4a0

[1.20.1][Compatibility]: Very Many Players

Full-Slabs Version

3.4.0

Minecraft Version

1.20.1

Fabric Loader Version

1.15.3

Fabric API Version

0.91.0

What happened?

When I try to load a modpack that has both Full Slabs and Very Many Players, the world crashes before I can select a world. I'm afraid I can't tell which mod is causing problems for the other, so if this is moreso on VMP's side than this I apologize for taking up time. Full Slabs worked on its own and with all other mods in the pack. To make sure it was these two mods and nothing else, I put them in my own test modpack consisting of Cloth Config v11 (11.1.118), Fabric API (0.91.0+1.20.1), Full Slabs (3.4.0), and Very Many Players (0.2.0+beta.7.102), and this consistently crashed upon clicking the 'select world' button. I don't understand why a server optimization mod would conflict with a blocks/block state mod even in singleplayer, but here we are :']

crash-log

https://gist.github.com/RechercheRaptor/047f59289b6244b1a131ff676f022bb5

latest.log

Same as above

Did you isolate Full-Slabs?

I tried Full-Slabs alone

[1.19.2][Bug]: BetterX - BetterEnd slab issue

Full-Slabs Version

3.3.6

Minecraft Version

1.19.2

Fabric Loader Version

latest

Fabric API Version

latest 1.19.2

What happened?

Placing betterend slabs get's a bit funky
image

latest.log

n/a

Did you isolate Full-Slabs?

I tried Full-Slabs alone

Full Slabs in combination with Mishang Urban Construction breaks WorldEdit

With Full Slabs and Mishang Urban Construction installed, the air mask in WorldEdit no longer works. No matter what, it will not find any air in your selected area.

In this screenshot, the selection area is visible using WorldEditCUI, and I've just issued the command //replace #air sand
2023-05-02_20 02 36

This is only an issue when both Full Slabs and Mishang Urban Construction are present. Full Slabs does not break the #air mask by itself, nor does Mishang Urban Construction by itself.

Here is a log with both mods loaded where I attempted to use the #air mask: https://mclo.gs/BgZhDjL
I've also submitted an issue to Mishang Urban Construction's GitHub.

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