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Unity_DodgeIfYouCan


Simple Description

​ Title: Dodge If You Can

​ Tool: Unity / C#

​ Work Time: 10 days

Description

  • This game is an object that dodge from infinite instantiaing enemies capsule. The player has 10 hp and when it bump to an enemey capsule, the player will loose 1 hp. However, if the player stay for 5 seconds without any damage, the playet will gain 3 points everytime. The score is the points that you gain from the course of your surviving.
  • This game is created with unity and C# mainly. Nothing is fancy and rather there are some bugs, but this is my first game I ever made. This took about 2 weeks to finish (with good mentor).

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