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Howdy! I'm Ivan ✨

I am a creative engineer, building things that are pretty and technical. I enjoy experimenting with emerging technologies and I'm always looking to learn something new.

Welcome to my personal GitHub profile. Here you will find a few open source projects from over the years, some good and some not quite. Not everything I do ends up here, most of it either sits somewhere in my computer, in a private repo, or behind an NDA.

My most popular project is Boop. It's a small tool for macOS that lets you run simple transformation scripts in your text. It's very fun to use and comes in handy surprisingly often.

Boop

I also have a few more projects, such as forks of existing repos, a couple of random experiments, and more.

If you like what I do, maybe consider following me on Twitter, or checking out my website. Feel free to reach out if you have any questions, comments, or simply to chat!

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duk42111

realitybounds's Issues

The Bound Box is clipped in volume window using default paramters

What is the situation?

I just put the default code into the official volume project template:

import SwiftUI
import RealityKit
import RealityBounds

struct GameWindow: View {
  var body: some View {
    RealityView { content in
      content.add(BoundsVisualizer(boundes: []))
    }
  }
}

But the bound box does not display on the simulator:

image

I use debug visualize to check, the bound box is put on the right position but I just can't see them:

image

The project to reappear this bug

play_volume.zip

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